Commit Graph

1090 Commits

Author SHA1 Message Date
Wojtek Figat
ed908a260e Add support for Double2/3/4 for Variant
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
04c0f19584 Add Double2, Double3, Double4 to C# scripting API 2022-05-18 23:23:50 +02:00
Wojtek Figat
8c971cd11e Add custom floats formatting to prevent scientific notation 2022-05-18 22:29:31 +02:00
Wojtek Figat
5525527ecd Add No Results node to Content Search if nothing found 2022-05-11 19:08:01 +02:00
Wojtek Figat
650d15a665 Add Ctrl+C shortcut for content search result copy 2022-05-11 19:03:36 +02:00
Wojtek Figat
a5bcff5231 Skip assets from temporary folder in Content Search 2022-05-11 19:03:19 +02:00
Wojtek Figat
782c3a0e3e Add Find references utility for graph parameters and methods 2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222 Add **Content Search** window to searching Visual Scripts and other assets 2022-05-08 19:42:34 +02:00
Wojtek Figat
1d228d28bf Fix pasting/duplicating nodes in Visject to call spawn event 2022-05-08 19:11:42 +02:00
Wojtek Figat
1acac3845e Add support for loading Visject surfaces without Surface UI 2022-05-06 18:45:12 +02:00
Wojtek Figat
4cedd0f30c Fix scripting type search regression from 26d4ebd3d5 2022-05-06 17:37:07 +02:00
Wojtek Figat
90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
Wojtek Figat
3766488114 Fix crash when loading empty json for Variant structure data 2022-05-05 18:35:05 +02:00
Wojtek Figat
ae63508049 More adjustment for content finder visibility 2022-05-04 18:37:26 +02:00
Wojtek Figat
7303377358 Reorganize Content Finder files 2022-05-04 18:15:12 +02:00
Wojtek Figat
2a4057cbc2 Add public events for Editor play mode flow 2022-05-03 23:08:47 +02:00
Wojtek Figat
225cc38ea8 Add late initialization to Content Finder tool in Editor 2022-05-03 16:14:07 +02:00
Wojtek Figat
2935b85543 Add preserving existing value of the Visual Script parameter when changing its type 2022-05-01 21:34:21 +02:00
Wojtek Figat
26d4ebd3d5 Fixes for Visual Scripting in Editor 2022-05-01 21:11:15 +02:00
Wojtek Figat
c5135372ca Improve local variables displaying in Visual Script debugger 2022-05-01 20:43:02 +02:00
Wojtek Figat
74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
Wojtek Figat
c5bfdc66a4 Rename from a2eaab0ca3 2022-04-28 23:05:02 +02:00
Wojtek Figat
a2eaab0ca3 Split ScriptType into separate file to simply codebase 2022-04-28 22:59:24 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
Wojtek Figat
3c841b1be1 Add support for font size and color in Header attribute 2022-04-15 19:16:50 +02:00
Wojtek Figat
8a01a31e8d Add keyboard key navigation to Content View based on items name first character 2022-04-15 17:12:50 +02:00
Wojtek Figat
493787d4d6 Add Custom Global Code node to materials for injecting custom code, includes or constants 2022-04-15 17:04:28 +02:00
Wojtek Figat
03524caebf Fix function name 2022-04-14 23:14:49 +02:00
Wojtek Figat
4ac9406b90 Revert 017492dbfa 2022-04-14 23:10:01 +02:00
Wojtek Figat
3d76b2c10f Add Array Add Unique node to Visual Scripting 2022-04-13 21:25:11 +02:00
Wojtek Figat
a27d69f852 Improve Json Asset development workflow 2022-04-13 21:19:10 +02:00
Wojtek Figat
017492dbfa Optimize C# types searching with typename 2022-04-13 19:48:39 +02:00
Wojtek Figat
58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
Wojtek Figat
1eac02d173 Fix opening and editing animation with missing Anim Events 2022-04-10 20:58:25 +02:00
Wojtek Figat
ea4224ba67 Fix drag&drop into Scene Tree if move goes over valid drop target first 2022-04-10 15:24:02 +02:00
Wojciech Figat
3c4fd80f6e Fix D3D12 shader cache invalidation for cooker building for Windows 2022-03-28 20:43:14 +02:00
Wojciech Figat
94fbc28ee0 Fix error on empty regex text 2022-03-28 19:57:38 +02:00
Wojciech Figat
95e90d5c37 Add support for in-built color constants in Visject (eg. red/blue/violet) 2022-03-28 19:46:52 +02:00
Wojciech Figat
8e79529e4e Fix highlighting the first error/warning from the Output Log message text 2022-03-28 19:04:53 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojtek Figat
6da3dff5de Fix editor options startup to not log error on missing file 2022-03-14 20:32:10 +01:00
Wojtek Figat
8e28fef91f Fix Lightmap UVs Source not working in model import options 2022-03-13 19:31:33 +01:00
Wojtek Figat
56491569df Optimize C# bindings in Engine code to static functions that native ABI matches managed signature 2022-02-19 00:29:09 +01:00
Wojtek Figat
71b9324bcb Fix potential exception in PluginManager dispose in Editor 2022-02-19 00:27:53 +01:00
Wojtek Figat
3feeec1649 Fix structure initialization with default field value if attribute has different value HasInvalidPathChar
#688
2022-02-06 22:44:40 +01:00
Wojtek Figat
9cfc638ce0 Fix for editor 2022-02-06 14:11:31 +01:00
Wojtek Figat
748d69a3cb Add CollisionMeshesPrefix option to import collision data from model asset 2022-02-06 14:11:13 +01:00
Wojciech Figat
a186d1a7fc Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine 2022-02-03 12:02:24 +01:00
Wojciech Figat
2144a9d2fc Add tooltips from xml docs usage in GenericEditor 2022-02-03 12:01:47 +01:00
Wojtek Figat
9de470f670 Add new build tool log location for project files generation (as Launcher might want) 2022-02-01 22:07:21 +01:00