Wojtek Figat
ed908a260e
Add support for Double2/3/4 for Variant
...
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
04c0f19584
Add Double2, Double3, Double4 to C# scripting API
2022-05-18 23:23:50 +02:00
Wojtek Figat
8c971cd11e
Add custom floats formatting to prevent scientific notation
2022-05-18 22:29:31 +02:00
Wojtek Figat
5525527ecd
Add No Results node to Content Search if nothing found
2022-05-11 19:08:01 +02:00
Wojtek Figat
650d15a665
Add Ctrl+C shortcut for content search result copy
2022-05-11 19:03:36 +02:00
Wojtek Figat
a5bcff5231
Skip assets from temporary folder in Content Search
2022-05-11 19:03:19 +02:00
Wojtek Figat
782c3a0e3e
Add Find references utility for graph parameters and methods
2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222
Add **Content Search** window to searching Visual Scripts and other assets
2022-05-08 19:42:34 +02:00
Wojtek Figat
1d228d28bf
Fix pasting/duplicating nodes in Visject to call spawn event
2022-05-08 19:11:42 +02:00
Wojtek Figat
1acac3845e
Add support for loading Visject surfaces without Surface UI
2022-05-06 18:45:12 +02:00
Wojtek Figat
4cedd0f30c
Fix scripting type search regression from 26d4ebd3d5
2022-05-06 17:37:07 +02:00
Wojtek Figat
90906baae2
Various improvements for Editor
2022-05-06 17:14:25 +02:00
Wojtek Figat
3766488114
Fix crash when loading empty json for Variant structure data
2022-05-05 18:35:05 +02:00
Wojtek Figat
ae63508049
More adjustment for content finder visibility
2022-05-04 18:37:26 +02:00
Wojtek Figat
7303377358
Reorganize Content Finder files
2022-05-04 18:15:12 +02:00
Wojtek Figat
2a4057cbc2
Add public events for Editor play mode flow
2022-05-03 23:08:47 +02:00
Wojtek Figat
225cc38ea8
Add late initialization to Content Finder tool in Editor
2022-05-03 16:14:07 +02:00
Wojtek Figat
2935b85543
Add preserving existing value of the Visual Script parameter when changing its type
2022-05-01 21:34:21 +02:00
Wojtek Figat
26d4ebd3d5
Fixes for Visual Scripting in Editor
2022-05-01 21:11:15 +02:00
Wojtek Figat
c5135372ca
Improve local variables displaying in Visual Script debugger
2022-05-01 20:43:02 +02:00
Wojtek Figat
74b23d0e00
Add support for array of Visual Script objects
2022-05-01 20:42:05 +02:00
Wojtek Figat
c5bfdc66a4
Rename from a2eaab0ca3
2022-04-28 23:05:02 +02:00
Wojtek Figat
a2eaab0ca3
Split ScriptType into separate file to simply codebase
2022-04-28 22:59:24 +02:00
Wojtek Figat
158c29e598
Add **Dictionaries to Visual Scripting**
2022-04-27 22:47:54 +02:00
Wojtek Figat
3c841b1be1
Add support for font size and color in Header attribute
2022-04-15 19:16:50 +02:00
Wojtek Figat
8a01a31e8d
Add keyboard key navigation to Content View based on items name first character
2022-04-15 17:12:50 +02:00
Wojtek Figat
493787d4d6
Add Custom Global Code node to materials for injecting custom code, includes or constants
2022-04-15 17:04:28 +02:00
Wojtek Figat
03524caebf
Fix function name
2022-04-14 23:14:49 +02:00
Wojtek Figat
4ac9406b90
Revert 017492dbfa
2022-04-14 23:10:01 +02:00
Wojtek Figat
3d76b2c10f
Add Array Add Unique node to Visual Scripting
2022-04-13 21:25:11 +02:00
Wojtek Figat
a27d69f852
Improve Json Asset development workflow
2022-04-13 21:19:10 +02:00
Wojtek Figat
017492dbfa
Optimize C# types searching with typename
2022-04-13 19:48:39 +02:00
Wojtek Figat
58491e6d23
Add **Screen Space Reflections for transparent materials**
2022-04-12 22:16:06 +02:00
Wojtek Figat
1eac02d173
Fix opening and editing animation with missing Anim Events
2022-04-10 20:58:25 +02:00
Wojtek Figat
ea4224ba67
Fix drag&drop into Scene Tree if move goes over valid drop target first
2022-04-10 15:24:02 +02:00
Wojciech Figat
3c4fd80f6e
Fix D3D12 shader cache invalidation for cooker building for Windows
2022-03-28 20:43:14 +02:00
Wojciech Figat
94fbc28ee0
Fix error on empty regex text
2022-03-28 19:57:38 +02:00
Wojciech Figat
95e90d5c37
Add support for in-built color constants in Visject (eg. red/blue/violet)
2022-03-28 19:46:52 +02:00
Wojciech Figat
8e79529e4e
Fix highlighting the first error/warning from the Output Log message text
2022-03-28 19:04:53 +02:00
Wojtek Figat
5d0c27dff3
Remove FlaxException
2022-03-27 23:57:36 +02:00
Wojtek Figat
6da3dff5de
Fix editor options startup to not log error on missing file
2022-03-14 20:32:10 +01:00
Wojtek Figat
8e28fef91f
Fix Lightmap UVs Source not working in model import options
2022-03-13 19:31:33 +01:00
Wojtek Figat
56491569df
Optimize C# bindings in Engine code to static functions that native ABI matches managed signature
2022-02-19 00:29:09 +01:00
Wojtek Figat
71b9324bcb
Fix potential exception in PluginManager dispose in Editor
2022-02-19 00:27:53 +01:00
Wojtek Figat
3feeec1649
Fix structure initialization with default field value if attribute has different value HasInvalidPathChar
...
#688
2022-02-06 22:44:40 +01:00
Wojtek Figat
9cfc638ce0
Fix for editor
2022-02-06 14:11:31 +01:00
Wojtek Figat
748d69a3cb
Add CollisionMeshesPrefix option to import collision data from model asset
2022-02-06 14:11:13 +01:00
Wojciech Figat
a186d1a7fc
Merge branch 'master' of https://gitlab.flaxengine.com/flax/flaxengine
2022-02-03 12:02:24 +01:00
Wojciech Figat
2144a9d2fc
Add tooltips from xml docs usage in GenericEditor
2022-02-03 12:01:47 +01:00
Wojtek Figat
9de470f670
Add new build tool log location for project files generation (as Launcher might want)
2022-02-01 22:07:21 +01:00