Commit Graph

23 Commits

Author SHA1 Message Date
Wojtek Figat
e8b0419ccf Update assets 2024-07-12 17:14:02 +02:00
Wojtek Figat
c8b5ac6c29 Update materials 2024-07-02 00:57:58 +02:00
Wojtek Figat
d926bdb609 Update assets 2024-06-13 17:15:30 +02:00
Wojtek Figat
4b8970f674 Update assets 2024-05-06 10:41:07 +02:00
Wojtek Figat
6233718b06 Update engine shaders 2024-04-11 17:33:42 +02:00
Wojtek Figat
9e74f3ae22 Update engine assets 2023-11-25 17:54:50 +01:00
Wojtek Figat
73ec370989 Update engine materials 2023-02-03 13:31:00 +01:00
Wojtek Figat
ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojtek Figat
08c035e7d8 Update engine materials 2022-11-27 20:33:45 +01:00
Wojtek Figat
62cf8bebd0 Bump up materials version after merge of two upgrades 2022-11-22 20:09:59 +01:00
Wojtek Figat
c41d67c4ac Update engine materials 2022-11-16 09:57:23 +01:00
Wojtek Figat
ba901d4453 Update engine assets 2022-08-01 22:59:33 +02:00
Wojtek Figat
03ecb23bae Update engine materials 2022-07-29 16:58:34 +02:00
Wojciech Figat
033c5eb188 Update assets 2022-07-21 09:43:18 +02:00
Wojciech Figat
2b76c369ac Update engine assets 2022-07-14 09:22:33 +02:00
Wojciech Figat
27515585db Improve Global Surface Atlas objects surfaces sampling 2022-06-30 15:14:43 +02:00
Wojciech Figat
56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
Wojciech Figat
f31ba5cad8 Fix 2022-06-20 12:14:09 +02:00
Wojtek Figat
37295e1ec7 Update engine assets 2022-06-14 23:23:04 +02:00
Wojciech Figat
6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
Wojciech Figat
641d04a50e Improve GI quality 2022-05-31 15:52:19 +02:00
Wojciech Figat
375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00