Commit Graph

1318 Commits

Author SHA1 Message Date
Wojtek Figat
e970d53787 Fix using C#-only structures as Visual Script properties 2021-07-30 10:34:21 +02:00
Wojtek Figat
d8f555e8dc Add support for using structures as Visual Script and Anim Graph parameters 2021-07-29 23:35:30 +02:00
Wojtek Figat
24782bdd2f Fix Is Null and Is Valid nodes in Visual Script to handle managed instances comparison 2021-07-29 22:57:39 +02:00
Wojtek Figat
22d547e87b Refactor Variant type ManagedObject serialization to be usable for Visual Scripting 2021-07-29 22:56:11 +02:00
Wojtek Figat
19da74f913 Drop byte from VS types 2021-07-29 19:45:33 +02:00
Wojtek Figat
f42d2b8a18 Tweaks and improvements 2021-07-29 15:41:58 +02:00
Wojtek Figat
38249c362d Optimize memory allocations in Vulkan backend 2021-07-29 12:39:21 +02:00
Wojtek Figat
efe898f151 Merge remote-tracking branch 'origin/master' 2021-07-27 16:38:56 +02:00
Wojtek Figat
a713899a36 Add support for disabling Vulkan timer queries per-platform via define 2021-07-27 16:38:52 +02:00
Wojtek Figat
277e31c5dd Add helper FindScript<T> and FindActor<T> to Actor 2021-07-26 21:32:00 +02:00
Wojtek Figat
2050429d6c Fixes for Vulkan Swapchain on some platforms 2021-07-26 13:39:27 +02:00
Wojtek Figat
6718b37ca1 Fixes and improvements 2021-07-24 23:38:05 +02:00
Wojtek Figat
caaae8af78 Add NoUndo attribute for properties without undo usage 2021-07-24 23:37:44 +02:00
Wojtek Figat
135c0636bf Add GPU profiler events to ProbesRenderer 2021-07-24 16:24:19 +02:00
Wojtek Figat
f49e20bdb5 Revert unneeded and breaking change from D3D11 context state clearing
Ref: f5a6a18232
2021-07-24 16:23:55 +02:00
Wojtek Figat
974fb528e9 Merge branch 'patch-11' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-11 2021-07-23 16:25:57 +02:00
Wojtek Figat
91be427305 Fix typos 2021-07-23 16:25:12 +02:00
Wojtek Figat
a7a7d816ac Fixes for Vulkan extensions and layers init 2021-07-23 16:08:46 +02:00
stefnotch
970456da91 Update Time.h 2021-07-23 14:27:07 +02:00
Wojtek Figat
1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing 2021-07-22 17:02:27 +02:00
Wojtek Figat
e92bdf164c Fix Mono init on Switch 2021-07-22 13:37:33 +02:00
Wojtek Figat
2bf736e351 Add MeshDataCache utility for async mesh data caching 2021-07-22 11:19:10 +02:00
Wojtek Figat
3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing 2021-07-22 10:25:01 +02:00
Wojtek Figat
383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
2021-07-22 10:20:19 +02:00
Wojtek Figat
b7a7bc891a Minor tweaks 2021-07-21 15:42:04 +02:00
Wojtek Figat
d26eabe2bf Fix glitches on Android Vulkan 2021-07-21 14:13:44 +02:00
Wojtek Figat
0794ab4ee5 Add support for bundling custom assets by GamePlugins 2021-07-20 16:32:55 +02:00
Wojtek Figat
88902bdb5d Add JsonSerializer.ParseID with return value 2021-07-20 16:29:34 +02:00
Wojtek Figat
669b99f8e4 Add CustomUpscale postFx to replace upscaler with a custom script 2021-07-20 15:33:12 +02:00
Wojtek Figat
929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer 2021-07-20 11:06:25 +02:00
Wojtek Figat
5cbf091a7a Fix typos 2021-07-19 16:17:10 +02:00
Wojtek Figat
f7e47815ae Fix loading game binaries in Editor if they are still missing are recompile 2021-07-19 15:30:06 +02:00
Wojtek Figat
fc31565f12 Reimplement Temporal AA with less ghosting and better quality 2021-07-19 14:02:46 +02:00
Wojtek Figat
36f6463028 Fix AnimatedModel bounds calculation to use skeleton bones locations 2021-07-16 17:21:04 +02:00
Wojtek Figat
4d136af7dd Add culling and render mask check for models rendered via Custom Actors list 2021-07-16 17:13:44 +02:00
Wojtek Figat
cb59f2185c Add memory usage info to Animation details 2021-07-16 13:08:37 +02:00
Nejcraft
52ba7a7a08 I shouldn't code at 4 in the morning :D 2021-07-16 11:40:57 +02:00
Nejcraft
af8856188d Rectangle distance
Will be usefull for my UI nav
2021-07-16 04:32:47 +02:00
Wojtek Figat
8ae3c23ec8 Add Actor.RotateAround 2021-07-15 22:07:25 +02:00
Wojtek Figat
2354bc9f4d Increase scroll bars size for easier usage 2021-07-15 21:57:34 +02:00
Wojtek Figat
4f03acb149 Add support for creating virtual Anim Graph at runtime for a single animation playback 2021-07-15 16:58:26 +02:00
Wojtek Figat
2711bfdc82 Remove unused code 2021-07-15 16:56:39 +02:00
Wojtek Figat
fe2419cd11 Fix crash when reloading virtual asset 2021-07-15 16:56:11 +02:00
Wojtek Figat
50ffdcd9ca Add UpdateSpeed to Animated Model for playback speed scaling 2021-07-15 13:50:50 +02:00
Wojtek Figat
1062c0b3a0 Fix missing Spline Model bounds refresh 2021-07-15 11:45:44 +02:00
Wojtek Figat
6f8e18f5b3 Add faked lighting to improve Debug Draw solid shapes rendering readability 2021-07-14 14:51:50 +02:00
Wojtek Figat
42f05a5072 Add Terrain physics collision debug drawing support 2021-07-14 14:51:20 +02:00
Wojtek Figat
04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) 2021-07-14 14:49:41 +02:00
Wojtek Figat
151b478a97 Add more helper methods for batched debug shapes drawing 2021-07-14 13:40:58 +02:00
Wojtek Figat
4fc55f4849 Add DebugDraw::DrawTube 2021-07-14 13:40:34 +02:00