Commit Graph

83 Commits

Author SHA1 Message Date
W2.Wizard
eaba489ba2 Initial Random class
First Commit

Static class that inhabits basic and common random functions, allows it to be used in visual scripting as well.
2021-01-12 15:08:45 +01:00
Wojtek Figat
6252c111b4 Tweak BatteryInfo 2021-01-11 16:38:12 +01:00
Wojtek Figat
7de0010772 Merge branch 'batteryinfo' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-batteryinfo 2021-01-11 16:13:17 +01:00
Wojtek Figat
fa3b2af0ca Merge branch 'opendialog' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-opendialog 2021-01-11 15:39:06 +01:00
Wojtek Figat
fb84aa2c4b Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix 2021-01-11 15:34:41 +01:00
Wojtek Figat
ba1a246a90 Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix 2021-01-11 15:33:45 +01:00
Wojtek Figat
caa426767c Merge branch 'GoldenRatio' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-GoldenRatio 2021-01-11 14:50:45 +01:00
Wojtek Figat
698cfd0c0a Fix BlurPanel crashes due to slider for BlurStrength 2021-01-09 18:09:39 +01:00
W2.Wizard
2d2d45f568 Increased precision by 5 digits 2021-01-08 23:14:09 +01:00
W2.Wizard
0d0340e11a Added golden ratio value 2021-01-08 12:06:17 +01:00
Wojtek Figat
dca6736a6f Inline Vulkan func 2021-01-06 23:53:22 +01:00
W2.Wizard
6f727aa483 Corrected additional typos 2021-01-06 22:20:16 +01:00
mafiesto4
f10c6b4ff6 Fix Linux build 2021-01-05 19:51:47 +01:00
Wojtek Figat
336a3bd484 Move shader source code length adjustment to the main compilation routine 2021-01-05 14:25:38 +01:00
Wojtek Figat
12f34f33b3 Fix PlatformSettings typedef on Android 2021-01-05 14:17:15 +01:00
Wojtek Figat
bd3f2b3019 Update DirectXShaderCompiler to 1.6 2021-01-05 14:16:57 +01:00
W2.Wizard
4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
VNC
6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
Jean-Baptiste Perrier
f5ac18915a Fixing open save dialog. 2021-01-04 22:44:40 +01:00
Jean-Baptiste Perrier
ed92489a60 Fixing open file dialog. 2021-01-04 21:59:57 +01:00
Wojtek Figat
786f057971 Fix crash on scripting reload when using Anim Graph with custom nodes 2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9 Add additional check for twice plugin initialization in case of error 2021-01-03 23:18:24 +01:00
Wojtek Figat
0b3232d94b Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin 2021-01-03 22:52:55 +01:00
Wojtek Figat
bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
Wojtek Figat
add539392a Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling 2021-01-03 21:06:25 +01:00
Wojtek Figat
cc399b51f0 Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright 2021-01-03 20:27:08 +01:00
Wojtek Figat
23c51694c7 Reimplement Motion Blur 2021-01-03 20:13:09 +01:00
Jean-Baptiste Perrier
21ec0f103e Implementing GetBatteryInfo() in PlatformBase. 2021-01-02 18:41:00 +01:00
Jean-Baptiste Perrier
3ed2e010fa Bumping new file copyright to 2021. 2021-01-02 14:55:30 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Jean-Baptiste Perrier
e9f72dbbbf Adding ACLineStatus enum. 2021-01-02 13:15:15 +01:00
Jean-Baptiste Perrier
624ab4b8dd Implementing GetBatteryInfo() to Win32Platform. 2021-01-02 12:54:16 +01:00
Jean-Baptiste Perrier
a4607385fd Adding GetBatteryInfo() to PlatformBase. 2021-01-02 12:53:20 +01:00
Jean-Baptiste Perrier
0f2e579674 Create BatteryInfo struct. 2021-01-02 12:51:32 +01:00
Jean-Baptiste Perrier
463e981d39 GamePlugin only used in PlayMode/Cooked game. 2021-01-01 20:20:38 +01:00
Wojtek Figat
e5286510d1 Fix reaming opengl leftovers 2020-12-31 16:56:09 +01:00
Wojtek Figat
66e8560b51 Fix comparing String with StringView 2020-12-31 16:55:42 +01:00
Wojtek Figat
3877f100c3 Fix C# methods lookup for method signatures with output structure parameter passed as reference 2020-12-31 16:50:49 +01:00
Wojtek Figat
d94e777feb Add support for using unsigned integer input fields in Visject Surface editor 2020-12-31 15:36:07 +01:00
Wojtek Figat
9b891d0c55 Add support for hexadecimal values in editor value fields 2020-12-31 15:35:31 +01:00
Wojtek Figat
3ab04598da Fix Length node in Visual Script 2020-12-31 15:02:21 +01:00
Wojtek Figat
f7808dc7ca Add support for active logging of the process output on Windows 2020-12-31 01:05:48 +01:00
Wojtek Figat
99f1ac1cc5 Fix logging process output on Windows 2020-12-31 00:50:39 +01:00
Wojtek Figat
3973452ec3 Add logging offset for Json parsing errors 2020-12-30 23:50:07 +01:00
Wojtek Figat
05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
Wojtek Figat
5e469a0ae3 Remove deprecated and unsued OpenGL backend 2020-12-30 11:27:37 +01:00
Wojtek Figat
4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
Wojtek Figat
4ec3e6aed9 Remove unused code 2020-12-30 00:52:07 +01:00
Wojtek Figat
82cade649b Fix removing namespace from nodes in imported model files 2020-12-29 23:39:33 +01:00
Wojtek Figat
72ab8a5363 Fix GPU timer query detected warning to be single-time 2020-12-29 23:26:14 +01:00