Wojciech Figat
eae8fd7ef9
Add AdditionalScenes to BuildSettings
2022-12-02 10:05:32 +01:00
Wojciech Figat
0f19fc64fd
Add SceneReference to C++ scripting API
2022-12-02 10:05:07 +01:00
Wojciech Figat
cfffc76aa6
Fix potential crash
2022-12-02 10:04:46 +01:00
Wojciech Figat
66d01d8d7f
Merge remote-tracking branch 'origin/master' into 1.5
2022-12-01 12:10:41 +01:00
Wojciech Figat
7486bc640f
Add network profiler tab with network driver data sent/received
2022-11-30 22:05:58 +01:00
Wojtek Figat
ce228c9003
Merge branch 'PE-1.4-10' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-10
2022-11-30 18:10:20 +01:00
Wojtek Figat
12f8a15b8b
Remove unused include
2022-11-30 18:07:27 +01:00
Wojtek Figat
8694d9f9b4
Fix helper mouse button up event on drag drop end on Windows
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Regression from 4efd411045
2022-11-30 18:06:39 +01:00
Wojciech Figat
e4840d35d6
Adjust network transform precision
2022-11-30 16:19:46 +01:00
Wojciech Figat
a819d657db
Refactor network object spawnign to batch all subobjects with a single spawn message to reduce invalid objects linkage on different clients
2022-11-30 12:30:49 +01:00
Wojciech Figat
96742404fd
Various improvements for network objects despawning
2022-11-30 12:30:48 +01:00
Wojtek Figat
f5ed9292e7
Merge branch 'master' into 1.5
2022-11-29 23:19:01 +01:00
Preben Eriksen
ee84d53cdc
PE: Support normal generation when using assimp importer.
2022-11-29 11:09:34 +01:00
Wojtek Figat
9e1692e3e0
Code style cleanup
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#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa
Code style cleanup
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#837
2022-11-28 23:35:27 +01:00
Wojtek Figat
8bf128dc0a
Merge branch 'PE-1.4-5' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-5
2022-11-28 23:22:49 +01:00
Wojtek Figat
69ad8bc672
Fix tests hanging if scripting compilation fails (eg. build tool issue)
2022-11-28 20:34:50 +01:00
Wojtek Figat
db6aab1cf6
Fix regression in memory allocators
2022-11-28 20:34:26 +01:00
Preben Eriksen
cfb25840f9
Merge branch 'PE-1.4-3' into PE-1.4-5
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* PE-1.4-3:
PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen
64debe08a8
Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
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* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00
Preben Eriksen
460d0780a1
Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5
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* commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63':
PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
2022-11-28 12:57:53 +01:00
Preben Eriksen
d03363b376
Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5
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* commit '29900a3cc005f7f5ac74254d2b7a58920341d73c':
PE: Support importing WAV files that contain "extra format bytes" in "fmt" header.
2022-11-28 12:57:21 +01:00
Preben Eriksen
de2374ad40
Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
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* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00
Wojtek Figat
3da7e8d7ba
Additional improvement for RenderListBuffer
2022-11-27 20:33:39 +01:00
Wojtek Figat
8e52e2fb10
Merge branch 'master' into 1.5
2022-11-27 12:11:50 +01:00
Wojtek Figat
373350df1e
Improve stability of RenderListBuffer resizing when multiple threads add and resize at the same time
2022-11-27 12:07:10 +01:00
Wojtek Figat
835a230323
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
Wojtek Figat
189575efec
Add GPUDevice::CreateConstantBuffer for custom constants buffers usage
2022-11-26 21:17:05 +01:00
Wojtek Figat
39dc439cd8
Revert "Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now)"
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This reverts commit c33fe04645 .
2022-11-26 20:37:04 +01:00
Wojtek Figat
bdb27fef1b
Minor optimizations
2022-11-26 12:08:53 +01:00
Wojtek Figat
c33fe04645
Remove unused LodProxyView feature from RenderContext (shadow projections are using the same draw batch as main view now)
2022-11-25 23:04:17 +01:00
Wojtek Figat
b1618a88be
Fix invalid rounding up to power of two in allocators
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#833
2022-11-25 22:07:13 +01:00
Wojciech Figat
b4fdb0cc26
Improvements and fixes for multiplayer networking
2022-11-25 16:50:44 +01:00
Wojtek Figat
e713273942
Fix textbox defocus on edit end
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#789
2022-11-24 21:54:54 +01:00
Wojtek Figat
18c4e34af8
Fix invalid Math::RoundUpToPowerOf2
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#833
2022-11-24 20:21:34 +01:00
Wojtek Figat
63c4eb17e4
Fix invalid Math::RoundUpToPowerOf2
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#833
2022-11-24 20:20:36 +01:00
Wojtek Figat
5cc66d60dc
Tweaks
2022-11-24 20:14:47 +01:00
Wojtek Figat
9076d3b82b
Add Tracy profile zone to in-build profiling tools CPU update
2022-11-24 20:01:46 +01:00
Wojtek Figat
6f95f162d0
Move MotionVectors pass draw calls sorting to be together with the rest of the sortings
2022-11-24 20:01:28 +01:00
Wojciech Figat
33910eb310
Fix transform deltas check to prevent player teleporing against server will
2022-11-24 12:27:02 +01:00
Wojtek Figat
dbcb333ba9
Fix crash when using material in PostFx global graphics settings (asset loaded before GPU init)
2022-11-24 09:58:46 +01:00
Wojtek Figat
76c1045444
Code cleanup after #823
2022-11-23 19:18:30 +01:00
Wojtek Figat
b581bf7bac
Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox
2022-11-23 19:02:26 +01:00
Wojciech Figat
caeb999d6a
Fix warning
2022-11-23 17:28:00 +01:00
Wojciech Figat
45e2de86a0
Add ReplicationModes to NetworkTransform with interpolation and prediction modes
2022-11-23 17:26:31 +01:00
Wojciech Figat
2644b4d75a
Various improvements to the networking
2022-11-23 17:26:30 +01:00
Wojciech Figat
8e41711e82
Add check for valid RPC impl define usage
2022-11-23 17:26:30 +01:00
Wojtek Figat
62cf8bebd0
Bump up materials version after merge of two upgrades
2022-11-22 20:09:59 +01:00
Wojtek Figat
2ad6eb0c72
Merge branch 'master' into 1.5
2022-11-22 19:58:53 +01:00
Wojtek Figat
c55d38534d
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00