Commit Graph

23 Commits

Author SHA1 Message Date
Wojtek Figat
9ed8621621 Fix invalid navmesh build for triggers 2021-08-19 15:00:28 +02:00
Wojtek Figat
84cca1ae98 Fix missing mesh collider vertices transformation for navmesh building 2021-08-08 16:20:48 +02:00
Wojtek Figat
e61ebaa71b Add SceneNavigation for scene data for navigation system 2021-07-04 11:25:51 +02:00
Wojtek Figat
1c140a5b0e Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty 2021-03-21 13:44:30 +01:00
Wojtek Figat
0e78d13146 Add support for navmesh on spline collider 2021-02-12 11:15:51 +01:00
Wojtek Figat
6cbeac6537 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Navigation/NavMesh.cpp
#	Source/Engine/Navigation/NavMeshBuilder.cpp
2021-01-22 11:31:22 +01:00
Wojtek Figat
fdc8e371c4 Add support for using NavAreas for navigation 2021-01-18 13:18:26 +01:00
Wojtek Figat
2ae78b9afd Fix navmesh tiles build 2021-01-18 10:51:55 +01:00
Wojtek Figat
01a30faa62 Add NavMesh Modifier Volume actor type 2021-01-15 16:46:40 +01:00
Wojtek Figat
070faf12da Fixes for the rotated navmeshes building 2021-01-15 12:48:22 +01:00
Wojtek Figat
65d3883f03 Add support for masking navmesh agents in NavMeshBoundsVolume 2021-01-15 11:59:21 +01:00
Wojtek Figat
d7949b5405 Remove deprecated comment 2021-01-14 14:29:27 +01:00
Wojtek Figat
f8624ae768 Fix crash during navmesh build when actor gets removed 2021-01-14 14:18:40 +01:00
Wojtek Figat
98d272a903 Add support for SphereCollider and CapsuleCollider for navmesh 2021-01-14 14:18:22 +01:00
Wojtek Figat
93aa265b20 Add support for rotated navmeshes 2021-01-14 13:08:53 +01:00
Wojtek Figat
d1a282e228 Fix removing unused navmesh tiles on whole scene rebuild 2021-01-13 14:50:43 +01:00
Wojtek Figat
27ed23c1b9 Add support for multiple navmeshes on a scene 2021-01-13 14:28:46 +01:00
Wojtek Figat
a3fa8ff9f0 Optimize some includes 2021-01-12 19:17:08 +01:00
Wojtek Figat
be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
4a79df860d Refactor NavMesh into NavMeshRuntime and make it internal 2020-12-15 15:48:42 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00