Wojtek Figat
|
ed9f3f3d55
|
Add helper code example
|
2022-08-06 10:21:42 +02:00 |
|
Wojciech Figat
|
ce1465ae98
|
Fix crash when reloading game scripts in Editor with Anim Graph that contains game structs as params
|
2022-08-05 11:27:37 +02:00 |
|
Wojtek Figat
|
d47b452808
|
Fix check if unsetting material slot
|
2022-07-29 16:58:35 +02:00 |
|
Wojciech Figat
|
4b6e75c0af
|
Expose IsDuringPlay property for actors and scripts to use in scripting
|
2022-07-29 14:52:41 +02:00 |
|
Wojtek Figat
|
bdb69d57dd
|
Refactor Plugins system to support plugins in C++ scripts
|
2022-07-28 21:05:03 +02:00 |
|
Wojtek Figat
|
ceeefd1796
|
Optimize 1ef8bb723c
|
2022-07-27 22:09:12 +02:00 |
|
Wojtek Figat
|
1ef8bb723c
|
Fix reparenting inside the nested prefabs when using multiple instanced of the nested prefab in PrefabManager
#690
|
2022-07-27 09:33:01 +02:00 |
|
Wojtek Figat
|
cced83ca96
|
Add support for virtual Prefab assets created from code
|
2022-07-26 23:10:04 +02:00 |
|
Wojtek Figat
|
adaaaa3e3f
|
Fix crash when spawning prefab without scenes loaded
|
2022-07-26 23:10:03 +02:00 |
|
Wojtek Figat
|
ff1fba403d
|
Various fixes to allow compiling negine with custom build configurations
|
2022-07-26 23:10:01 +02:00 |
|
Wojtek Figat
|
8beb732cb9
|
Fix duplicated actors after reparenting actor in Prefab
#718
|
2022-07-26 23:10:00 +02:00 |
|
Wojciech Figat
|
da616fc578
|
Change spotlight cone limits
|
2022-07-26 11:41:56 +02:00 |
|
Wojtek Figat
|
8d6fa34108
|
Add waiting for model to be loaded in SetMaterial
|
2022-07-23 15:33:04 +02:00 |
|
Wojciech Figat
|
ea54505c6d
|
Fix Directional Light color alpha in Sky atmosphere color
|
2022-07-19 13:15:54 +02:00 |
|
Wojciech Figat
|
6061a0a344
|
Add support for baking env probes in cooked game
|
2022-07-18 16:32:50 +02:00 |
|
Wojciech Figat
|
60f868a08b
|
Add real-time environment probes support
|
2022-07-18 14:50:41 +02:00 |
|
Wojtek Figat
|
3239150a61
|
Refactor scene objects initialization to call OnAwake before all OnStart
#520
|
2022-07-17 17:05:59 +02:00 |
|
Wojciech Figat
|
a8579cadcc
|
Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
|
2022-07-14 15:37:54 +02:00 |
|
Wojciech Figat
|
e210e58644
|
Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master
|
2022-07-14 14:49:04 +02:00 |
|
Wojtek Figat
|
8da4e546da
|
Fix env probes far from origin
|
2022-07-04 20:22:26 +02:00 |
|
Wojtek Figat
|
33513834df
|
Add support for Large Worlds in more engine systems
|
2022-07-02 20:07:04 +02:00 |
|
Wojtek Figat
|
85fe22d7a7
|
Fix typos
|
2022-07-01 17:05:17 +02:00 |
|
Wojtek Figat
|
b40a890d31
|
More work for large worlds
|
2022-06-30 22:07:11 +02:00 |
|
Wojtek Figat
|
7ebdce5e42
|
More work for large worlds
|
2022-06-29 23:28:03 +02:00 |
|
Wojtek Figat
|
27d266546e
|
Various fixes and improvements for large worlds rendering
|
2022-06-28 20:26:01 +02:00 |
|
Wojtek Figat
|
b1640515c4
|
Merge remote-tracking branch 'origin/gi'
# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
|
2022-06-28 18:16:28 +02:00 |
|
Wojciech Figat
|
443ce106e2
|
Optimize Global Surface Atlas objects lighting to be less frequent with caching for static lights and objects
|
2022-06-28 10:38:51 +02:00 |
|
Wojtek Figat
|
d861518d2e
|
Add origin updating for LargeWorlds
|
2022-06-27 23:33:51 +02:00 |
|
Wojtek Figat
|
787d788055
|
Fix Camera preview model draw regression
|
2022-06-23 23:14:33 +02:00 |
|
Wojtek Figat
|
134c8b99aa
|
Add relative-to-camera rendering for large worlds
|
2022-06-21 20:03:13 +02:00 |
|
Wojtek Figat
|
9ba117cde3
|
Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds)
|
2022-06-16 10:51:59 +02:00 |
|
artkez
|
e548dbfb19
|
EnvironmentProbe selectable resolution
|
2022-06-16 10:28:57 +03:00 |
|
Wojciech Figat
|
cf1f8487e7
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-06-15 10:37:24 +02:00 |
|
Wojciech Figat
|
4386dc8774
|
Add Actor::GetOrAddChild to C++
|
2022-06-15 09:23:06 +02:00 |
|
Wojtek Figat
|
8158052ec7
|
Fix Spline::GetSplineLength freeze
#726
|
2022-06-14 23:07:35 +02:00 |
|
Wojtek Figat
|
d4d27b88f0
|
Format engine codebase with ReSharper
|
2022-06-14 19:05:04 +02:00 |
|
Wojtek Figat
|
e43515f653
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Graphics/PostProcessSettings.cpp
# Source/Engine/Level/Actors/SkyLight.cpp
# Source/Engine/Renderer/GBufferPass.cpp
# Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
# Source/Engine/Renderer/RenderList.h
|
2022-06-13 00:46:33 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
d4839b9c78
|
Add Global Illumination options to PostFx Settings
|
2022-06-10 18:48:17 +02:00 |
|
Wojciech Figat
|
31d9802cf4
|
Add IndirectLightingIntensity support for lights in Global Surface Atlas
|
2022-06-06 10:28:39 +02:00 |
|
Wojciech Figat
|
bdc7b3b754
|
Add updating ModelInstanceActor render state on material change
|
2022-05-27 12:07:27 +02:00 |
|
Wojtek Figat
|
f82e370392
|
Refactor Vector types to support 64-bit precision via define switch
|
2022-05-25 20:04:33 +02:00 |
|
Wojciech Figat
|
72c0474397
|
Add realtime sky/skybox capturing for GI
|
2022-05-23 12:53:39 +02:00 |
|
Wojtek Figat
|
785f8915b7
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
|
2022-05-21 19:45:13 +02:00 |
|
Wojtek Figat
|
f53a5ff536
|
Reorganize scene pointer in actor data
|
2022-05-21 19:41:24 +02:00 |
|
Wojciech Figat
|
acd064c364
|
Introduce separate GI directory
|
2022-05-02 12:09:53 +02:00 |
|
Wojciech Figat
|
551459022d
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
|
2022-05-02 10:38:14 +02:00 |
|
Wojciech Figat
|
5465652466
|
Add terrain rendering support for Global Surface Atlas
|
2022-04-29 14:05:03 +02:00 |
|
Wojtek Figat
|
7e609984b4
|
Add TypeReference attribute to actors/scripts searching utilities for easier type picking in Visual Script
|
2022-04-28 22:44:56 +02:00 |
|
Wojciech Figat
|
a7e512bd50
|
Add GlobalSurfaceAtlas draw pass
|
2022-04-27 16:41:40 +02:00 |
|