Wojtek Figat
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f8624ae768
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Fix crash during navmesh build when actor gets removed
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2021-01-14 14:18:40 +01:00 |
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Wojtek Figat
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98d272a903
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Add support for SphereCollider and CapsuleCollider for navmesh
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2021-01-14 14:18:22 +01:00 |
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Wojtek Figat
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93aa265b20
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Add support for rotated navmeshes
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2021-01-14 13:08:53 +01:00 |
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Wojtek Figat
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d1a282e228
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Fix removing unused navmesh tiles on whole scene rebuild
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2021-01-13 14:50:43 +01:00 |
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Wojtek Figat
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27ed23c1b9
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Add support for multiple navmeshes on a scene
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2021-01-13 14:28:46 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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4a79df860d
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Refactor NavMesh into NavMeshRuntime and make it internal
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2020-12-15 15:48:42 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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