Commit Graph

116 Commits

Author SHA1 Message Date
Wojtek Figat
e551eae30d Update engine assets 2024-04-22 13:32:09 +02:00
Wojtek Figat
568a69081d Fix animated model skinning precision issues
#2460
2024-04-22 13:18:52 +02:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
a2b8312fba Cleanup stuff in #2019 2024-02-18 19:48:43 +01:00
Wojtek Figat
4a42aa8c44 Fix fog to be usable for transparent materials (if enabled)
#1408
2023-12-26 13:54:12 +01:00
Wojtek Figat
9e74f3ae22 Update engine assets 2023-11-25 17:54:50 +01:00
Wojtek Figat
b028faf0cc Update assets 2023-10-28 13:52:23 +02:00
Wojtek Figat
2158fa7358 Remove not needed end line in script template 2023-10-25 23:34:29 +02:00
Wojtek Figat
099a80127e Merge branch 'cs-script-namespace' of https://github.com/Tryibion/FlaxEngine into Tryibion-cs-script-namespace 2023-10-04 17:36:10 +02:00
Wojtek Figat
3e1940c799 Add new spline icons #1292 2023-09-12 22:18:26 +02:00
Chandler Cox
3295d58684 Simplify 2023-08-22 21:34:36 -05:00
Chandler Cox
72488c4250 Update cs script temple to use non-indented namespace. 2023-08-22 21:14:33 -05:00
Wojtek Figat
81860e5f18 Cleanup code #1215 and add cook game icon 2023-07-31 19:02:53 +02:00
Wojtek Figat
d31fc32399 Fix and update engine assets 2023-07-04 11:05:32 +02:00
Wojtek Figat
14d12418b6 Add iOS and Apple icons 2023-06-12 14:34:31 +02:00
Wojtek Figat
67b373c6df Merge remote-tracking branch 'origin/master' into 1.6 2023-04-17 13:18:08 +02:00
Wojtek Figat
71b5b528fd Remove shadows casting and sdf data from editor camera model 2023-04-17 11:52:19 +02:00
Wojtek Figat
60f21d1a92 Update old copyright headers 2023-03-03 17:14:35 +01:00
W2.Wizard
f8aa1cd5f8 Updated transform Gizmos #340 2023-02-16 15:23:18 +01:00
Wojtek Figat
752fa64cc3 Add support for 32 bit indices for the terrain chunk geometry 2023-02-14 13:14:04 +01:00
Wojtek Figat
73ec370989 Update engine materials 2023-02-03 13:31:00 +01:00
Wojtek Figat
aa8d6f7c79 Fix ribbon particles triangle indices ordering to prevent artifacts 2023-02-03 13:30:48 +01:00
Wojtek Figat
ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
Wojtek Figat
0709288eac Revert Depth Offset (wrong impl, can be done later) 2023-01-31 14:22:37 +01:00
Wojtek Figat
a219a3d2eb Add **Depth Offset to materials** 2023-01-29 22:09:51 +01:00
Wojciech Figat
8c9a3055e1 Fix foliage paint brush transparency 2023-01-09 11:55:39 +01:00
Wojtek Figat
4c671012bf Fix name upper-case 2023-01-08 13:52:45 +01:00
Wojtek Figat
8db75ffa36 Fix name upper-case 2023-01-08 13:52:33 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Wojtek Figat
ae700cfbb8 Add new editor icons for actors from #866 2022-12-28 19:34:25 +01:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojtek Figat
08c035e7d8 Update engine materials 2022-11-27 20:33:45 +01:00
Wojtek Figat
835a230323 Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants 2022-11-27 12:06:31 +01:00
Wojtek Figat
62cf8bebd0 Bump up materials version after merge of two upgrades 2022-11-22 20:09:59 +01:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
2e46ebea7a Update engine assets 2022-11-21 23:46:27 +01:00
Wojtek Figat
c55d38534d Add WorldPosition to postfx material scene textures for world-space position sampling at uv 2022-11-21 23:45:13 +01:00
Wojtek Figat
c41d67c4ac Update engine materials 2022-11-16 09:57:23 +01:00
Wojtek Figat
20661fc902 Fix custom interpolators register index 2022-11-16 09:56:36 +01:00
Wojtek Figat
eb281a7574 Additional improvements to scene rendering 2022-11-15 22:39:03 +01:00
Wojciech Figat
7d09e67a5c Fix newline for copyright in new C++ files 2022-09-03 12:57:23 +02:00
Wojciech Figat
ff87cdfebb Update SDFs 2022-08-12 16:00:48 +02:00
Wojtek Figat
ba901d4453 Update engine assets 2022-08-01 22:59:33 +02:00
Wojtek Figat
a6e9abfceb Add UseAlpha to RenderBuffers for pass-though renderer with alpha channel 2022-08-01 22:58:22 +02:00
Wojtek Figat
20572c53af Add Noise sampling nodes to graphs 2022-07-31 23:43:35 +02:00
Wojtek Figat
2104dbc682 Add new **Noise** library for C++/C#/VisualScript/HLSL utilities 2022-07-31 22:20:38 +02:00
Wojtek Figat
03ecb23bae Update engine materials 2022-07-29 16:58:34 +02:00
Wojtek Figat
6cf91b1da4 Add support for main view information in Surface materials during subpass rendering (eg. shadow depth) 2022-07-29 16:58:33 +02:00
Wojciech Figat
033c5eb188 Update assets 2022-07-21 09:43:18 +02:00
Wojciech Figat
0d8ebd332e Add Global Illumination sampling option to transparent materials (eg. particles) 2022-07-14 14:28:42 +02:00