#!/bin/sh # Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. set -e echo Generating Flax Engine project files... # Change the path to the script root cd "`dirname "$0"`" # Run Flax.Build to generate project files (also pass the arguments) bash ./Development/Scripts/Mac/CallBuildTool.sh --genproject "$@" # Build bindings for all editor configurations echo Building C# bindings... # TODO: Detect the correct architecture here Binaries/Tools/Flax.Build -build -BuildBindingsOnly -arch=ARM64 -platform=Mac --buildTargets=FlaxEditor