// Copyright (c) Wojciech Figat. All rights reserved.
using Flax.Build;
using Flax.Build.NativeCpp;
///
/// https://www.nuget.org/packages/Microsoft.Direct3D.D3D12
///
public class DirectX12Agility : DepsModule
{
///
public override void Init()
{
base.Init();
LicenseType = LicenseTypes.MIT;
LicenseFilePath = "LICENSE.txt";
// Merge third-party modules into engine binary
BinaryModuleName = "FlaxEngine";
}
}