// Copyright (c) Wojciech Figat. All rights reserved. using Flax.Build; using Flax.Build.NativeCpp; /// /// https://www.nuget.org/packages/Microsoft.Direct3D.D3D12 /// public class DirectX12Agility : DepsModule { /// public override void Init() { base.Init(); LicenseType = LicenseTypes.MIT; LicenseFilePath = "LICENSE.txt"; // Merge third-party modules into engine binary BinaryModuleName = "FlaxEngine"; } }