// Copyright (c) Wojciech Figat. All rights reserved. using Flax.Build; using Flax.Build.NativeCpp; /// /// https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK /// public class FidelityFX : HeaderOnlyModule { /// public override void Init() { base.Init(); LicenseType = LicenseTypes.MIT; LicenseFilePath = "license.txt"; // Merge third-party modules into engine binary BinaryModuleName = "FlaxEngine"; } }