// Copyright (c) Wojciech Figat. All rights reserved.
using Flax.Build;
using Flax.Build.NativeCpp;
///
/// https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
///
public class FidelityFX : HeaderOnlyModule
{
///
public override void Init()
{
base.Init();
LicenseType = LicenseTypes.MIT;
LicenseFilePath = "license.txt";
// Merge third-party modules into engine binary
BinaryModuleName = "FlaxEngine";
}
}