// Copyright (c) Wojciech Figat. All rights reserved. #pragma once #if GRAPHICS_API_NULL #include "Engine/Graphics/GPUTimerQuery.h" /// /// GPU timer query object for Null backend. /// class GPUTimerQueryNull : public GPUTimerQuery { public: // [GPUTimerQuery] void Begin() override { } void End() override { } bool HasResult() override { return true; } float GetResult() override { return 0.0f; } }; #endif