// Copyright (c) Wojciech Figat. All rights reserved. using FlaxEngine.Json; namespace FlaxEngine { partial class ModelInstanceActor { partial struct MeshReference : ICustomValueEquals { /// public bool ValueEquals(object other) { var o = (MeshReference)other; return JsonSerializer.ValueEquals(Actor, o.Actor) && LODIndex == o.LODIndex && MeshIndex == o.MeshIndex; } } } }