// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #include "Engine/Core/Types/BaseTypes.h" #include "Engine/Platform/Types.h" /// /// The main application class. /// class ApplicationBase { public: /// /// Loads the application info. /// /// The error code or 0 if succeed. static int32 LoadProduct() = delete; /// /// Creates the main window of the application. /// /// The main window (null if failed). static Window* CreateMainWindow() = delete; /// /// Initializes the application. Called after initialization of all engine services. /// /// True if failed, otherwise false. static bool Init() = delete; /// /// Called just before main engine loop start after full engine initialization. /// static void BeforeRun() = delete; /// /// Called just before engine shutdown. /// static void BeforeExit() = delete; };