name: Continuous Deployment on: [push] jobs: # Windows package-windows-editor: name: Editor (Windows) runs-on: "windows-latest" steps: - name: Checkout repo uses: actions/checkout@v2 - name: Checkout LFS run: | git lfs version git lfs pull - name: Build run: | .\PackageEditor.bat -arch=x64 -platform=Windows -deployOutput=Output - name: Upload uses: actions/upload-artifact@v2 with: name: Windows-Editor path: Output/Editor.zip package-windows-game: name: Game (Windows) runs-on: "windows-latest" steps: - name: Checkout repo uses: actions/checkout@v2 - name: Checkout LFS run: | git lfs version git lfs pull - name: Build run: | .\PackagePlatforms.bat -arch=x64 -platform=Windows -deployOutput=Output - name: Upload uses: actions/upload-artifact@v2 with: name: Windows-Game path: Output/Windows.zip # Linux package-linux-editor: name: Editor (Linux) runs-on: "ubuntu-20.04" steps: - name: Checkout repo uses: actions/checkout@v2 - name: Checkout LFS run: | git lfs version git lfs pull - name: Install dependencies run: | sudo rm -f /etc/apt/sources.list.d/* sudo cp -f .github/workflows/build_linux_sources.list /etc/apt/sources.list sudo apt-get update sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev - name: Build run: | ./PackageEditor.sh -arch=x64 -platform=Linux -deployOutput=Output - name: Upload uses: actions/upload-artifact@v2 with: name: Linux-Editor path: Output/FlaxEditorLinux.zip package-linux-game: name: Game (Linux) runs-on: "ubuntu-20.04" steps: - name: Checkout repo uses: actions/checkout@v2 - name: Checkout LFS run: | git lfs version git lfs pull - name: Install dependencies run: | sudo rm -f /etc/apt/sources.list.d/* sudo cp -f .github/workflows/build_linux_sources.list /etc/apt/sources.list sudo apt-get update sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev - name: Build run: | ./PackagePlatforms.sh -arch=x64 -platform=Linux -deployOutput=Output - name: Upload uses: actions/upload-artifact@v2 with: name: Linux-Game path: Output/Linux.zip