using System;
namespace FlaxEngine;
///
/// This attribute is used to check for if a script requires an Actor type.
///
[Serializable]
[AttributeUsage(AttributeTargets.Class)]
public class RequireActorAttribute : Attribute
{
///
/// The required type.
///
public Type RequiredType;
///
/// Whether to include inherited types.
///
public bool IncludeInheritedTypes;
///
/// Initializes a new instance of the class.
///
/// The required type.
/// Whether to include inherited types.
public RequireActorAttribute(Type type, bool includeInheritedTypes = false)
{
RequiredType = type;
IncludeInheritedTypes = includeInheritedTypes;
}
}