// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using FlaxEditor.Gizmo;
using FlaxEditor.Viewport.Cameras;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.Viewport
{
///
/// Viewport with free camera and gizmo tools.
///
///
///
public class EditorGizmoViewport : EditorViewport, IGizmoOwner
{
private UpdateDelegate _update;
///
/// Initializes a new instance of the class.
///
/// The task.
/// The undo.
/// The scene graph root.
public EditorGizmoViewport(SceneRenderTask task, Undo undo, SceneGraph.RootNode sceneGraphRoot)
: base(task, new FPSCamera(), true)
{
Undo = undo;
SceneGraphRoot = sceneGraphRoot;
SetUpdate(ref _update, OnUpdate);
}
private void OnUpdate(float deltaTime)
{
for (int i = 0; i < Gizmos.Count; i++)
{
Gizmos[i].Update(deltaTime);
}
}
///
public GizmosCollection Gizmos { get; } = new GizmosCollection();
///
public SceneRenderTask RenderTask => Task;
///
public float ViewFarPlane => FarPlane;
///
public bool IsLeftMouseButtonDown => _input.IsMouseLeftDown;
///
public bool IsRightMouseButtonDown => _input.IsMouseRightDown;
///
public bool IsAltKeyDown => _input.IsAltDown;
///
public bool IsControlDown => _input.IsControlDown;
///
public bool SnapToGround => Editor.Instance.Options.Options.Input.SnapToGround.Process(Root);
///
public Float2 MouseDelta => _mouseDelta * 1000;
///
public bool UseSnapping => Root.GetKey(KeyboardKeys.Control);
///
public bool UseDuplicate => Root.GetKey(KeyboardKeys.Shift);
///
public Undo Undo { get; }
///
public SceneGraph.RootNode SceneGraphRoot { get; }
///
protected override bool IsControllingMouse => Gizmos.Active?.IsControllingMouse ?? false;
///
protected override void AddUpdateCallbacks(RootControl root)
{
base.AddUpdateCallbacks(root);
root.UpdateCallbacksToAdd.Add(_update);
}
///
protected override void RemoveUpdateCallbacks(RootControl root)
{
base.RemoveUpdateCallbacks(root);
root.UpdateCallbacksToRemove.Add(_update);
}
}
}