// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_IOS #include "../Apple/ApplePlatform.h" /// /// The iOS platform implementation and application management utilities. /// class FLAXENGINE_API iOSPlatform : public ApplePlatform { public: // [ApplePlatform] static bool Init(); static void LogInfo(); static void Tick(); static int32 GetDpi(); static Guid GetUniqueDeviceId(); static String GetComputerName(); static Float2 GetDesktopSize(); static String GetMainDirectory(); static Window* CreateWindow(const CreateWindowSettings& settings); }; #endif