// This code was auto-generated. Do not modify it. #include "Engine/Scripting/BinaryModule.h" #include "FlaxEngine.Gen.h" StaticallyLinkedBinaryModuleInitializer StaticallyLinkedBinaryModuleFlaxEngine(GetBinaryModuleFlaxEngine); extern "C" BinaryModule* GetBinaryModuleFlaxEngine() { static NativeBinaryModule module("FlaxEngine"); return &module; }