// Copyright (c) Wojciech Figat. All rights reserved. using Flax.Build; /// /// https://www.nuget.org/packages/Microsoft.Direct3D.D3D12 /// public class DirectX12Agility : EngineDepsModule { /// public override void Init() { base.Init(); LicenseType = LicenseTypes.MIT; LicenseFilePath = "LICENSE.txt"; } }