// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. #pragma once #include "Engine/Platform/Network.h" /// /// Network driver implementations enum. /// API_ENUM(Namespace="FlaxEngine.Networking") enum class NetworkDriverType { /// /// Invalid network driver implementation. /// Undefined = 0, /// /// ENet library based network driver implementation. /// ENet }; /// /// Low-level network configuration structure. Provides settings for the network driver and all internal components. /// API_STRUCT(Namespace="FlaxEngine.Networking") struct FLAXENGINE_API NetworkConfig { DECLARE_SCRIPTING_TYPE_MINIMAL(NetworkConfig); public: /// /// The network driver that will be used to create the peer. /// To allow two peers to connect, they must use the same host. /// API_FIELD() NetworkDriverType NetworkDriverType = NetworkDriverType::ENet; // TODO: Expose INetworkDriver as a ref not enum, when C++/C# interfaces are done. public: /// /// The upper limit on how many peers can join when we're listening. /// API_FIELD() uint16 ConnectionsLimit = 32; /// /// Address used to connect to or listen at. /// /// Set it to "any" when you want to listen at all available addresses. /// Only IPv4 is supported. API_FIELD() String Address = String("127.0.0.1"); /// /// The port to connect to or listen at. /// API_FIELD() uint16 Port = 7777; /// /// The size of a message buffer in bytes. /// Should be lower than the MTU (maximal transmission unit) - typically 1500 bytes. /// API_FIELD() uint16 MessageSize = 1500; /// /// The amount of pooled messages that can be used at once (receiving and sending!). /// /// /// Creating more messages than this limit will result in a crash! /// This should be tweaked manually to fit the needs (adjusting this value will increase/decrease memory usage)! /// API_FIELD() uint16 MessagePoolSize = 2048; };