// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. using Flax.Build; using Flax.Build.NativeCpp; /// /// Terrain module. /// public class Terrain : EngineModule { /// public override void Setup(BuildOptions options) { base.Setup(options); options.PrivateDependencies.Add("Physics"); options.PrivateDependencies.Add("PhysX"); if (options.Target.IsEditor) { options.PrivateDependencies.Add("ContentImporters"); } } }