// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. #pragma once #if COMPILE_WITH_ASSETS_EXPORTER #include "Types.h" class AssetExporters { public: static ExportAssetResult ExportTexture(ExportAssetContext& context); static ExportAssetResult ExportCubeTexture(ExportAssetContext& context); static ExportAssetResult ExportAudioClip(ExportAssetContext& context); static ExportAssetResult ExportModel(ExportAssetContext& context); static ExportAssetResult ExportSkinnedModel(ExportAssetContext& context); }; #endif