// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. #include "Win32Network.h" #include "Engine/Core/Log.h" #include "Engine/Core/Collections/Array.h" #include #include #include #define SOCKOPT(OPTENUM, OPTLEVEL, OPTNAME) case OPTENUM: *level = OPTLEVEL; *name = OPTNAME; break; static_assert(sizeof NetworkSocket::Data >= sizeof SOCKET, "NetworkSocket::Data is not big enough to contains SOCKET !"); static_assert(sizeof NetworkEndPoint::Data >= sizeof sockaddr_in6, "NetworkEndPoint::Data is not big enough to contains sockaddr_in6 !"); // @formatter:off static const IN6_ADDR v4MappedPrefix = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00 } }; // @formatter:on /* * Known issues : * Even if dualstacking is enabled it's not possible to bind an Ipv4mappedIPv6 endpoint. windows limitation */ static String GetErrorMessage(int error) { wchar_t* s = nullptr; FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), reinterpret_cast(&s), 0, nullptr); String str(s); LocalFree(s); return str; } static String GetLastErrorMessage() { return GetErrorMessage(WSAGetLastError()); } static int GetAddrSize(const sockaddr& addr) { return addr.sa_family == AF_INET6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; } static int GetAddrSizeFromEP(NetworkEndPoint& endPoint) { return endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; } static NetworkIPVersion GetIPVersionFromAddr(const sockaddr& addr) { return addr.sa_family == AF_INET6 ? NetworkIPVersion::IPv6 : NetworkIPVersion::IPv4;; } static bool CreateEndPointFromAddr(sockaddr* addr, NetworkEndPoint& endPoint) { uint32 size = GetAddrSize(*addr); uint16 port; void* paddr; if (addr->sa_family == AF_INET6) { paddr = &((sockaddr_in6*)addr)->sin6_addr; port = ntohs(((sockaddr_in6*)addr)->sin6_port); } else if (addr->sa_family == AF_INET) { paddr = &((sockaddr_in*)addr)->sin_addr; port = ntohs(((sockaddr_in*)addr)->sin_port); } else { LOG(Error, "Unable to create endpoint, sockaddr must be INET or INET6! Family : {0}", addr->sa_family); return true; } char ip[INET6_ADDRSTRLEN]; if (inet_ntop(addr->sa_family, paddr, ip, INET6_ADDRSTRLEN) == nullptr) { LOG(Error, "Unable to extract address from sockaddr! Error : {0}", GetLastErrorMessage()); return true; } endPoint.Address = String(ip); char strPort[6]; _itoa(port, strPort, 10); endPoint.Port = String(strPort); endPoint.IPVersion = GetIPVersionFromAddr(*addr); memcpy(endPoint.Data, addr, size); return false; } static void PrintAddrFromInfo(addrinfoW& info) { addrinfoW* curr; for (curr = &info; curr != nullptr; curr = curr->ai_next) { void* addr; if (curr->ai_family == AF_INET) { sockaddr_in* ipv4 = (struct sockaddr_in*)curr->ai_addr; addr = &(ipv4->sin_addr); } else { sockaddr_in6* ipv6 = (struct sockaddr_in6*)curr->ai_addr; addr = &(ipv6->sin6_addr); } char str[INET6_ADDRSTRLEN]; inet_ntop(curr->ai_family, addr, str, INET6_ADDRSTRLEN); LOG(Info, "ADDR INFO family : {0} socktype : {1}, proto : {2} address : {3}", curr->ai_family, curr->ai_socktype, curr->ai_protocol, StringAnsi(str).ToString()); } } static void TranslateSockOptToNative(NetworkSocketOption option, int32* level, int32* name) { switch (option) { SOCKOPT(NetworkSocketOption::Debug, SOL_SOCKET, SO_DEBUG) SOCKOPT(NetworkSocketOption::ReuseAddr, SOL_SOCKET, SO_REUSEADDR) SOCKOPT(NetworkSocketOption::KeepAlive, SOL_SOCKET, SO_KEEPALIVE) SOCKOPT(NetworkSocketOption::DontRoute, SOL_SOCKET, SO_DONTROUTE) SOCKOPT(NetworkSocketOption::Broadcast, SOL_SOCKET, SO_BROADCAST) SOCKOPT(NetworkSocketOption::UseLoopback, SOL_SOCKET, SO_USELOOPBACK) SOCKOPT(NetworkSocketOption::Linger, SOL_SOCKET, SO_LINGER) SOCKOPT(NetworkSocketOption::OOBInline, SOL_SOCKET, SO_OOBINLINE) SOCKOPT(NetworkSocketOption::SendBuffer, SOL_SOCKET, SO_SNDBUF) SOCKOPT(NetworkSocketOption::RecvBuffer, SOL_SOCKET, SO_RCVBUF) SOCKOPT(NetworkSocketOption::SendTimeout, SOL_SOCKET, SO_SNDTIMEO) SOCKOPT(NetworkSocketOption::RecvTimeout, SOL_SOCKET, SO_RCVTIMEO) SOCKOPT(NetworkSocketOption::Error, SOL_SOCKET, SO_ERROR) SOCKOPT(NetworkSocketOption::NoDelay, IPPROTO_TCP, TCP_NODELAY) SOCKOPT(NetworkSocketOption::IPv6Only, IPPROTO_IPV6, IPV6_V6ONLY) SOCKOPT(NetworkSocketOption::Mtu, IPPROTO_IP , IP_MTU) } } bool Win32Network::CreateSocket(NetworkSocket& socket, NetworkProtocol proto, NetworkIPVersion ipv) { socket.Protocol = proto; socket.IPVersion = ipv; const uint8 family = socket.IPVersion == NetworkIPVersion::IPv6 ? AF_INET6 : AF_INET; const uint8 stype = socket.Protocol == NetworkProtocol::Tcp ? SOCK_STREAM : SOCK_DGRAM; const uint8 prot = socket.Protocol == NetworkProtocol::Tcp ? IPPROTO_TCP : IPPROTO_UDP; SOCKET sock; if ((sock = ::socket(family, stype, prot)) == INVALID_SOCKET) { LOG(Error, "Can't create native socket! Error : {0}", GetLastErrorMessage()); return true; } memcpy(socket.Data, &sock, sizeof sock); unsigned long value = 1; if (ioctlsocket(sock, FIONBIO, &value) == SOCKET_ERROR) { LOG(Error, "Can't set socket to NON-BLOCKING type! Error : {0}", GetLastErrorMessage()); return true; // Support using blocking socket , need to test it } return false; } bool Win32Network::DestroySocket(NetworkSocket& socket) { const SOCKET sock = *(SOCKET*)socket.Data; if (sock != INVALID_SOCKET) { closesocket(sock); return false; } LOG(Warning, "Unable to delete socket INVALID_SOCKET! Socket : {0}", sock); return true; } bool Win32Network::SetSocketOption(NetworkSocket& socket, NetworkSocketOption option, bool value) { const int32 v = value; return SetSocketOption(socket, option, v); } bool Win32Network::SetSocketOption(NetworkSocket& socket, NetworkSocketOption option, int32 value) { int32 optlvl = 0; int32 optnme = 0; TranslateSockOptToNative(option, &optlvl, &optnme); if (setsockopt(*(SOCKET*)socket.Data, optlvl, optnme, (char*)&value, sizeof value) == SOCKET_ERROR) { LOG(Warning, "Unable to set socket option ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage()); return true; } return false; } bool Win32Network::GetSocketOption(NetworkSocket& socket, NetworkSocketOption option, bool* value) { int32 v; const bool status = GetSocketOption(socket, option, &v); *value = v == 1 ? true : false; return status; } bool Win32Network::GetSocketOption(NetworkSocket& socket, NetworkSocketOption option, int32* value) { int32 optlvl = 0; int32 optnme = 0; TranslateSockOptToNative(option, &optlvl, &optnme); int32 size; if (getsockopt(*(SOCKET*)socket.Data, optlvl, optnme, (char*)value, &size) == SOCKET_ERROR) { LOG(Warning, "Unable to get socket option ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetLastErrorMessage()); return true; } return false; } bool Win32Network::ConnectSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) { const uint16 size = GetAddrSizeFromEP(endPoint); if (connect(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR) { int error = WSAGetLastError(); if (error == WSAEWOULDBLOCK) return false; LOG(Error, "Unable to connect socket to address! Socket : {0} Address : {1} Port : {2} Error : {3}", *(SOCKET*)socket.Data, endPoint.Address, endPoint.Port, GetErrorMessage(error)); return true; } return false; } bool Win32Network::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) { if (socket.IPVersion != endPoint.IPVersion) { LOG(Error, "Can't bind socket to end point, Socket.IPVersion != EndPoint.IPVersion! Socket : {0}", *(SOCKET*)socket.Data); return true; } const uint16 size = endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; if (bind(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR) { LOG(Error, "Unable to bind socket! Socket : {0} Address : {1} Port : {2} Error : {3}", *(SOCKET*)socket.Data, endPoint.Address, endPoint.Port, GetLastErrorMessage()); return true; } return false; } bool Win32Network::Listen(NetworkSocket& socket, uint16 queueSize) { if (listen(*(SOCKET*)socket.Data, (int32)queueSize) == SOCKET_ERROR) { LOG(Error, "Unable to listen ! Socket : {0} Error : {1}", GetLastErrorMessage()); return true; } return false; } bool Win32Network::Accept(NetworkSocket& serverSock, NetworkSocket& newSock, NetworkEndPoint& newEndPoint) { if (serverSock.Protocol != NetworkProtocol::Tcp) { LOG(Warning, "Can't accept connection on UDP socket! Socket : {0}", *(SOCKET*)serverSock.Data); return true; } SOCKET sock; sockaddr_in6 addr; int32 size = sizeof sockaddr_in6; if ((sock = accept(*(SOCKET*)serverSock.Data, (sockaddr*)&addr, &size)) == INVALID_SOCKET) { int32 error = WSAGetLastError(); if (error == WSAEWOULDBLOCK) return false; LOG(Warning, "Unable to accept incoming connection! Socket : {0} Error : {1}", *(SOCKET*)serverSock.Data, GetErrorMessage(error)); return true; } memcpy(newSock.Data, &sock, sizeof sock); memcpy(newEndPoint.Data, &addr, size); newSock.Protocol = serverSock.Protocol; newSock.IPVersion = serverSock.IPVersion; if (CreateEndPointFromAddr((sockaddr*)&addr, newEndPoint)) return true; return false; } bool Win32Network::IsReadable(NetworkSocket& socket) { pollfd entry; entry.fd = *(SOCKET*)socket.Data; entry.events = POLLRDNORM; if (WSAPoll(&entry, 1, 0) == SOCKET_ERROR) { int32 error = WSAGetLastError(); if (error == WSAEWOULDBLOCK) return false; LOG(Error, "Unable to poll socket! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetErrorMessage(error)); return false; } if (entry.revents & POLLRDNORM) return true; return false; } bool Win32Network::IsWriteable(NetworkSocket& socket) { pollfd entry; entry.fd = *(SOCKET*)socket.Data; entry.events = POLLWRNORM; if (WSAPoll(&entry, 1, 0) == SOCKET_ERROR) { int32 error = WSAGetLastError(); if (error == WSAEWOULDBLOCK) return false; LOG(Error, "Unable to poll socket! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, GetErrorMessage(error)); return false; } if (entry.revents & POLLWRNORM) return true; return false; } int32 Win32Network::Poll(NetworkSocketGroup& group) { int32 pollret = WSAPoll((pollfd*)group.Data, group.Count, 0); if (pollret == SOCKET_ERROR) LOG(Error, "Unable to poll socket group! Error : {0}", GetLastErrorMessage()); return pollret; } bool Win32Network::GetSocketState(NetworkSocketGroup& group, uint32 index, NetworkSocketState& state) { if (index >= SOCKGROUP_MAXCOUNT) return true; pollfd* pollptr = (pollfd*)&group.Data[index * SOCKGROUP_ITEMSIZE]; memset(&state, 0, sizeof state); if (pollptr->revents & POLLERR) state.Error = true; if (pollptr->revents & POLLHUP) state.Disconnected = true; if (pollptr->revents & POLLNVAL) state.Invalid = true; if (pollptr->revents & POLLRDNORM) state.Readable = true; if (pollptr->revents & POLLWRNORM) state.Writeable = true; return false; } int32 Win32Network::AddSocketToGroup(NetworkSocketGroup& group, NetworkSocket& socket) { if (group.Count >= SOCKGROUP_MAXCOUNT) return -1; pollfd pollinfo; pollinfo.fd = *(SOCKET*)socket.Data; pollinfo.events = POLLRDNORM | POLLWRNORM; *(pollfd*)&group.Data[group.Count * SOCKGROUP_ITEMSIZE] = pollinfo; group.Count++; return group.Count - 1; } void Win32Network::ClearGroup(NetworkSocketGroup& group) { group.Count = 0; } int32 Win32Network::WriteSocket(NetworkSocket socket, byte* data, uint32 length, NetworkEndPoint* endPoint) { if (endPoint != nullptr && socket.IPVersion != endPoint->IPVersion) { LOG(Error, "Unable to send data, Socket.IPVersion != EndPoint.IPVersion! Socket : {0}", *(SOCKET*)socket.Data); return -1; } uint32 size; if (endPoint == nullptr && socket.Protocol == NetworkProtocol::Tcp) { if ((size = send(*(SOCKET*)socket.Data, (const char*)data, length, 0)) == SOCKET_ERROR) { LOG(Error, "Unable to send data! Socket : {0} Data Length : {1} Error : {2}", *(SOCKET*)socket.Data, length, GetLastErrorMessage()); return -1; } } else if (endPoint != nullptr && socket.Protocol == NetworkProtocol::Udp) { if ((size = sendto(*(SOCKET*)socket.Data, (const char*)data, length, 0, (const sockaddr*)endPoint->Data, GetAddrSizeFromEP(*endPoint))) == SOCKET_ERROR) { LOG(Error, "Unable to send data! Socket : {0} Address : {1} Port : {2} Data Length : {3} Error : {4}", *(SOCKET*)socket.Data, endPoint->Address, endPoint->Port, length, GetLastErrorMessage()); return -1; } } else { // TODO: better explanation LOG(Error, "Unable to send data! Socket : {0} Data Length : {1}", *(SOCKET*)socket.Data, length); return -1; } return size; } int32 Win32Network::ReadSocket(NetworkSocket socket, byte* buffer, uint32 bufferSize, NetworkEndPoint* endPoint) { uint32 size; if (endPoint == nullptr) // TCP { if ((size = recv(*(SOCKET*)socket.Data, (char*)buffer, bufferSize, 0)) == SOCKET_ERROR) { const int32 error = WSAGetLastError(); if (error == WSAEWOULDBLOCK) return 0; LOG(Error, "Unable to read data! Socket : {0} Buffer Size : {1} Error : {2}", *(SOCKET*)socket.Data, bufferSize, GetErrorMessage(error)); return -1; } } else // UDP { int32 addrsize = sizeof sockaddr_in6; sockaddr_in6 addr; if ((size = recvfrom(*(SOCKET*)socket.Data, (char*)buffer, bufferSize, 0, (sockaddr*)&addr, &addrsize)) == SOCKET_ERROR) { LOG(Error, "Unable to read data! Socket : {0} Buffer Size : {1} Error : {2}", *(SOCKET*)socket.Data, bufferSize, GetLastErrorMessage()); return -1; } if (CreateEndPointFromAddr((sockaddr*)&addr, *endPoint)) return true; } return size; } bool Win32Network::CreateEndPoint(String* address, String* port, NetworkIPVersion ipv, NetworkEndPoint& endPoint, bool bindable) { int status; addrinfoW hints; addrinfoW* info; memset(&hints, 0, sizeof hints); hints.ai_family = ipv == NetworkIPVersion::IPv6 ? AF_INET6 : ipv == NetworkIPVersion::IPv4 ? AF_INET : AF_UNSPEC; hints.ai_flags |= AI_ADDRCONFIG; hints.ai_flags |= AI_V4MAPPED; if (bindable) hints.ai_flags = AI_PASSIVE; // consider using NUMERICHOST/NUMERICSERV if address is a valid Ipv4 or IPv6 so we can skip some look up ( potentially slow when resolving host names ) if ((status = GetAddrInfoW(address == nullptr ? nullptr : address->Get(), port->Get(), &hints, &info)) != 0) { LOG(Error, "Unable to query info for address : {0} Error : {1}", address ? address->Get() : String("ANY"), gai_strerror(status)); return true; } if (info == nullptr) { LOG(Error, "Unable to resolve address! Address : {0}", address ? address->Get() : String("ANY")); return true; } if (CreateEndPointFromAddr(info->ai_addr, endPoint)) { FreeAddrInfoW(info); return true; } FreeAddrInfoW(info); return false; } NetworkEndPoint Win32Network::RemapEndPointToIPv6(NetworkEndPoint endPoint) { if (endPoint.IPVersion == NetworkIPVersion::IPv6) { LOG(Warning, "Unable to remap EndPoint, already in IPv6 format!"); return endPoint; } NetworkEndPoint pv6; sockaddr_in* addr4 = (sockaddr_in*)endPoint.Data; sockaddr_in6* addr6 = (sockaddr_in6*)pv6.Data; const SCOPE_ID scope = SCOPEID_UNSPECIFIED_INIT; // Can be replaced by windows built-in macro IN6ADDR_SETV4MAPPED() memset(addr6, 0, sizeof sockaddr_in6); addr6->sin6_family = AF_INET6; addr6->sin6_scope_struct = scope; addr6->sin6_addr = v4MappedPrefix; addr6->sin6_port = addr4->sin_port; memcpy(&addr6->sin6_addr.u.Byte[12], &addr4->sin_addr, 4); // :::::FFFF:XXXX:XXXX X=IPv4 pv6.IPVersion = NetworkIPVersion::IPv6; pv6.Port = endPoint.Port; return pv6; }