using System;
namespace FlaxEngine;
///
/// This attribute is used to check for if a script requires another script type.
///
[Serializable]
[AttributeUsage(AttributeTargets.Class)]
public class RequireScriptAttribute : Attribute
{
///
/// The required type.
///
public Type[] RequiredTypes;
///
/// Initializes a new instance of the class.
///
/// The required type.
public RequireScriptAttribute(Type type)
{
RequiredTypes = new[] { type };
}
///
/// Initializes a new instance of the <see cref="RequireScriptAttribute"/> class.
///
/// The required types.
public RequireScriptAttribute(Type[] types)
{
RequiredTypes = types;
}
}