#pragma once #if PLATFORM_WINDOWS #include "Engine/Core/Math/Color32.h" #include "Engine/Platform/Base/ScreenUtilsBase.h" class FLAXENGINE_API ScreenUtils : public ScreenUtilsBase { public: // [ScreenUtilsBase] static Color32 GetPixelAt(int32 x, int32 y); static Int2 GetScreenCursorPosition(); }; #endif