// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. #include "PostProcessStep.h" #include "Editor/Cooker/PlatformTools.h" #include "Engine/Platform/FileSystem.h" bool PostProcessStep::Perform(CookingData& data) { // Print .NET stats const DotNetAOTModes aotMode = data.Tools->UseAOT(); uint64 outputSize = FileSystem::GetDirectorySize(data.DataOutputPath / TEXT("Dotnet")); if (aotMode == DotNetAOTModes::None) { for (auto& binaryModule : data.BinaryModules) outputSize += FileSystem::GetFileSize(data.DataOutputPath / binaryModule.ManagedPath); } LOG(Info, "Output .NET files size: {0} MB", (uint32)(outputSize / (1024ull * 1024))); GameCooker::PostProcessFiles(); return data.Tools->OnPostProcess(data); }