// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#if USE_EDITOR
#include "Engine/Core/Cache.h"
#include "Engine/Scripting/Script.h"
#include "Engine/Scripting/ScriptingObjectReference.h"
#include "Engine/Serialization/JsonWriters.h"
///
/// Actor script component that represents missing script.
///
API_CLASS(Attributes="HideInEditor") class FLAXENGINE_API MissingScript : public Script
{
API_AUTO_SERIALIZATION();
DECLARE_SCRIPTING_TYPE(MissingScript);
private:
ScriptingObjectReference