// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. #pragma once #include "Engine/Scripting/Script.h" #if USE_EDITOR #include "Engine/Tools/ModelTool/ModelTool.h" #endif /// /// Actor script component that handled model prefabs importing and setup. /// API_CLASS(Attributes="HideInEditor") class FLAXENGINE_API ModelPrefab : public Script { API_AUTO_SERIALIZATION(); DECLARE_SCRIPTING_TYPE(ModelPrefab); #if USE_EDITOR /// /// Source model file path (absolute or relative to the project). /// API_FIELD(Attributes="ReadOnly") String ImportPath; /// /// Model file import settings. /// API_FIELD() ModelTool::Options ImportOptions; #endif };