// Copyright (c) Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_IOS #include "Engine/Platform/Base/WindowBase.h" /// /// Implementation of the window class for iOS platform. /// class FLAXENGINE_API iOSWindow : public WindowBase { public: iOSWindow(const CreateWindowSettings& settings); ~iOSWindow(); void CheckForResize(float width, float height); public: // [WindowBase] void* GetNativePtr() const override; void Show() override; bool IsClosed() const override; bool IsForegroundWindow() const override; void BringToFront(bool force = false) override; void SetIsFullscreen(bool isFullscreen) override; }; #endif