// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.States
{
///
/// In this state user may edit scene and use editor normally.
///
///
[HideInEditor]
public sealed class EditingSceneState : EditorState
{
internal string AutoSaveStatus;
///
public override bool CanUseToolbox => true;
///
public override bool CanUseUndoRedo => true;
///
public override bool CanChangeScene => true;
///
public override bool CanEditScene => true;
///
public override bool CanEnterPlayMode => true;
///
public override bool CanReloadScripts => true;
///
public override string Status => AutoSaveStatus;
internal EditingSceneState(Editor editor)
: base(editor)
{
UpdateFPS();
}
}
}