// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. using FlaxEngine; namespace FlaxEditor.States { /// /// In this state user may edit scene and use editor normally. /// /// [HideInEditor] public sealed class EditingSceneState : EditorState { internal string AutoSaveStatus; /// public override bool CanUseToolbox => true; /// public override bool CanUseUndoRedo => true; /// public override bool CanChangeScene => true; /// public override bool CanEditScene => true; /// public override bool CanEnterPlayMode => true; /// public override bool CanReloadScripts => true; /// public override string Status => AutoSaveStatus; internal EditingSceneState(Editor editor) : base(editor) { UpdateFPS(); } } }