// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. namespace FlaxEngine { partial struct D6JointDrive { /// /// The default structure. /// public static readonly D6JointDrive Default = new D6JointDrive(0.0f, 0.0f, float.MaxValue, false); /// /// Initializes a new instance of the struct. /// /// The stiffness. /// The damping. /// The force limit. /// if set to true the drive will generate acceleration instead of forces. public D6JointDrive(float stiffness, float damping, float forceLimit, bool acceleration) { Stiffness = stiffness; Damping = damping; ForceLimit = forceLimit; Acceleration = acceleration; } } }