// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. #include "D6Joint.h" #include "Engine/Serialization/JsonTools.h" #include "Engine/Serialization/Serialization.h" #include "Engine/Physics/Utilities.h" #include "Engine/Physics/Physics.h" #include D6Joint::D6Joint(const SpawnParams& params) : Joint(params) { for (int32 i = 0; i < static_cast(D6JointAxis::MAX); i++) _motion[i] = D6JointMotion::Free; _limitLinear.Extent = 100.0f; } void D6Joint::SetMotion(const D6JointAxis axis, const D6JointMotion value) { if (value == GetMotion(axis)) return; _motion[static_cast(axis)] = value; if (_joint) { auto joint = static_cast(_joint); joint->setMotion(static_cast(axis), static_cast(value)); } } void D6Joint::SetDrive(const D6JointDriveType index, const D6JointDrive& value) { if (value == GetDrive(index)) return; _drive[static_cast(index)] = value; if (_joint) { auto joint = static_cast(_joint); PxD6JointDrive drive; if (value.Acceleration) drive.flags = PxD6JointDriveFlag::eACCELERATION; drive.stiffness = value.Stiffness; drive.damping = value.Damping; drive.forceLimit = value.ForceLimit; joint->setDrive(static_cast(index), drive); } } void D6Joint::SetLimitLinear(const LimitLinear& value) { if (value == _limitLinear) return; _limitLinear = value; if (_joint) { auto joint = static_cast(_joint); PxJointLinearLimit pxLimit(*Physics::GetTolerancesScale(), value.Extent, value.ContactDist); pxLimit.stiffness = value.Spring.Stiffness; pxLimit.damping = value.Spring.Damping; pxLimit.restitution = value.Restitution; joint->setLinearLimit(pxLimit); } } void D6Joint::SetLimitTwist(const LimitAngularRange& value) { if (value == _limitTwist) return; _limitTwist = value; if (_joint) { auto joint = static_cast(_joint); PxJointAngularLimitPair pxLimit(value.Lower * DegreesToRadians, value.Upper * DegreesToRadians, value.ContactDist); pxLimit.stiffness = value.Spring.Stiffness; pxLimit.damping = value.Spring.Damping; pxLimit.restitution = value.Restitution; joint->setTwistLimit(pxLimit); } } void D6Joint::SetLimitSwing(const LimitConeRange& value) { if (value == _limitSwing) return; _limitSwing = value; if (_joint) { auto joint = static_cast(_joint); PxJointLimitCone pxLimit(value.YLimitAngle * DegreesToRadians, value.ZLimitAngle * DegreesToRadians, value.ContactDist); pxLimit.stiffness = value.Spring.Stiffness; pxLimit.damping = value.Spring.Damping; pxLimit.restitution = value.Restitution; joint->setSwingLimit(pxLimit); } } Vector3 D6Joint::GetDrivePosition() const { return _joint ? P2C(static_cast(_joint)->getDrivePosition().p) : Vector3::Zero; } void D6Joint::SetDrivePosition(const Vector3& value) { if (_joint) { auto joint = static_cast(_joint); PxTransform t = joint->getDrivePosition(); t.p = C2P(value); joint->setDrivePosition(t); } } Quaternion D6Joint::GetDriveRotation() const { return _joint ? P2C(static_cast(_joint)->getDrivePosition().q) : Quaternion::Identity; } void D6Joint::SetDriveRotation(const Quaternion& value) { if (_joint) { auto joint = static_cast(_joint); PxTransform t = joint->getDrivePosition(); t.q = C2P(value); joint->setDrivePosition(t); } } Vector3 D6Joint::GetDriveLinearVelocity() const { if (_joint) { PxVec3 linear, angular; static_cast(_joint)->getDriveVelocity(linear, angular); return P2C(linear); } return Vector3::Zero; } void D6Joint::SetDriveLinearVelocity(const Vector3& value) { if (_joint) { PxVec3 linear, angular; auto joint = static_cast(_joint); joint->getDriveVelocity(linear, angular); linear = C2P(value); joint->setDriveVelocity(linear, angular); } } Vector3 D6Joint::GetDriveAngularVelocity() const { if (_joint) { PxVec3 linear, angular; static_cast(_joint)->getDriveVelocity(linear, angular); return P2C(angular); } return Vector3::Zero; } void D6Joint::SetDriveAngularVelocity(const Vector3& value) { if (_joint) { PxVec3 linear, angular; auto joint = static_cast(_joint); joint->getDriveVelocity(linear, angular); angular = C2P(value); joint->setDriveVelocity(linear, angular); } } float D6Joint::GetCurrentTwist() const { return _joint ? static_cast(_joint)->getTwistAngle() : 0.0f; } float D6Joint::GetCurrentSwingYAngle() const { return _joint ? static_cast(_joint)->getSwingYAngle() : 0.0f; } float D6Joint::GetCurrentSwingZAngle() const { return _joint ? static_cast(_joint)->getSwingZAngle() : 0.0f; } void D6Joint::Serialize(SerializeStream& stream, const void* otherObj) { // Base Joint::Serialize(stream, otherObj); SERIALIZE_GET_OTHER_OBJ(D6Joint); char motionLabel[8] = "Motion?"; for (int32 i = 0; i < 6; i++) { motionLabel[6] = '0' + i; if (!other || _motion[i] != other->_motion[i]) { stream.Key(motionLabel, ARRAY_COUNT(motionLabel)); stream.Enum(_motion[i]); } } static_assert(ARRAY_COUNT(_motion) == 6, "Invalid motion array size"); // char driveLabel_Stiffness[17] = "Drive?.Stiffness"; char driveLabel_Damping[17] = "Drive?.Damping"; char driveLabel_ForceLimit[18] = "Drive?.ForceLimit"; char driveLabel_Acceleration[20] = "Drive?.Acceleration"; for (int32 i = 0; i < 6; i++) { driveLabel_Stiffness[5] = '0' + i; driveLabel_Damping[5] = '0' + i; driveLabel_ForceLimit[5] = '0' + i; driveLabel_Acceleration[5] = '0' + i; if (!other || _drive[i].Stiffness != other->_drive[i].Stiffness) { stream.Key(driveLabel_Stiffness, ARRAY_COUNT(driveLabel_Stiffness)); stream.Float(_drive[i].Stiffness); } if (!other || _drive[i].Damping != other->_drive[i].Damping) { stream.Key(driveLabel_Damping, ARRAY_COUNT(driveLabel_Damping)); stream.Float(_drive[i].Damping); } if (!other || _drive[i].ForceLimit != other->_drive[i].ForceLimit) { stream.Key(driveLabel_ForceLimit, ARRAY_COUNT(driveLabel_ForceLimit)); stream.Float(_drive[i].ForceLimit); } if (!other || _drive[i].Acceleration != other->_drive[i].Acceleration) { stream.Key(driveLabel_Acceleration, ARRAY_COUNT(driveLabel_Acceleration)); stream.Bool(_drive[i].Acceleration); } } static_assert(ARRAY_COUNT(_drive) == 6, "Invalid drive array size"); // SERIALIZE_MEMBER(LimitLinear.Extent, _limitLinear.Extent); SERIALIZE_MEMBER(LimitLinear.Restitution, _limitLinear.Restitution); SERIALIZE_MEMBER(LimitLinear.ContactDist, _limitLinear.ContactDist); SERIALIZE_MEMBER(LimitLinear.Stiffness, _limitLinear.Spring.Stiffness); SERIALIZE_MEMBER(LimitLinear.Damping, _limitLinear.Spring.Damping); // SERIALIZE_MEMBER(LimitTwist.Lower, _limitTwist.Lower); SERIALIZE_MEMBER(LimitTwist.Upper, _limitTwist.Upper); SERIALIZE_MEMBER(LimitTwist.Restitution, _limitTwist.Restitution); SERIALIZE_MEMBER(LimitTwist.ContactDist, _limitTwist.ContactDist); SERIALIZE_MEMBER(LimitTwist.Stiffness, _limitTwist.Spring.Stiffness); SERIALIZE_MEMBER(LimitTwist.Damping, _limitTwist.Spring.Damping); // SERIALIZE_MEMBER(LimitSwing.YLimitAngle, _limitSwing.YLimitAngle); SERIALIZE_MEMBER(LimitSwing.ZLimitAngle, _limitSwing.ZLimitAngle); SERIALIZE_MEMBER(LimitSwing.Restitution, _limitSwing.Restitution); SERIALIZE_MEMBER(LimitSwing.ContactDist, _limitSwing.ContactDist); SERIALIZE_MEMBER(LimitSwing.Stiffness, _limitSwing.Spring.Stiffness); SERIALIZE_MEMBER(LimitSwing.Damping, _limitSwing.Spring.Damping); } void D6Joint::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) { // Base Joint::Deserialize(stream, modifier); char motionLabel[8] = "Motion?"; for (int32 i = 0; i < 6; i++) { motionLabel[6] = '0' + i; JsonTools::GetEnum(_motion[i], stream, motionLabel); } static_assert(ARRAY_COUNT(_motion) == 6, "Invalid motion array size"); // char driveLabel_Stiffness[17] = "Drive?.Stiffness"; char driveLabel_Damping[17] = "Drive?.Damping"; char driveLabel_ForceLimit[18] = "Drive?.ForceLimit"; char driveLabel_Acceleration[20] = "Drive?.Acceleration"; for (int32 i = 0; i < 6; i++) { driveLabel_Stiffness[5] = '0' + i; driveLabel_Damping[5] = '0' + i; driveLabel_ForceLimit[5] = '0' + i; driveLabel_Acceleration[5] = '0' + i; JsonTools::GetFloat(_drive[i].Stiffness, stream, driveLabel_Stiffness); JsonTools::GetFloat(_drive[i].Damping, stream, driveLabel_Damping); JsonTools::GetFloat(_drive[i].ForceLimit, stream, driveLabel_ForceLimit); JsonTools::GetBool(_drive[i].Acceleration, stream, driveLabel_Acceleration); } static_assert(ARRAY_COUNT(_drive) == 6, "Invalid drive array size"); // JsonTools::GetFloat(_limitLinear.Extent, stream, "LimitLinear.Extent"); JsonTools::GetFloat(_limitLinear.Restitution, stream, "LimitLinear.Restitution"); JsonTools::GetFloat(_limitLinear.ContactDist, stream, "LimitLinear.ContactDist"); JsonTools::GetFloat(_limitLinear.Spring.Stiffness, stream, "LimitLinear.Stiffness"); JsonTools::GetFloat(_limitLinear.Spring.Damping, stream, "LimitLinear.Damping"); // JsonTools::GetFloat(_limitTwist.Lower, stream, "LimitTwist.Lower"); JsonTools::GetFloat(_limitTwist.Upper, stream, "LimitTwist.Upper"); JsonTools::GetFloat(_limitTwist.Restitution, stream, "LimitTwist.Restitution"); JsonTools::GetFloat(_limitTwist.ContactDist, stream, "LimitTwist.ContactDist"); JsonTools::GetFloat(_limitTwist.Spring.Stiffness, stream, "LimitTwist.Stiffness"); JsonTools::GetFloat(_limitTwist.Spring.Damping, stream, "LimitTwist.Damping"); // JsonTools::GetFloat(_limitSwing.YLimitAngle, stream, "LimitSwing.YLimitAngle"); JsonTools::GetFloat(_limitSwing.ZLimitAngle, stream, "LimitSwing.ZLimitAngle"); JsonTools::GetFloat(_limitSwing.Restitution, stream, "LimitSwing.Restitution"); JsonTools::GetFloat(_limitSwing.ContactDist, stream, "LimitSwing.ContactDist"); JsonTools::GetFloat(_limitSwing.Spring.Stiffness, stream, "LimitSwing.Stiffness"); JsonTools::GetFloat(_limitSwing.Spring.Damping, stream, "LimitSwing.Damping"); } PxJoint* D6Joint::CreateJoint(JointData& data) { const PxTransform trans0(C2P(data.Pos0), C2P(data.Rot0)); const PxTransform trans1(C2P(data.Pos1), C2P(data.Rot1)); auto joint = PxD6JointCreate(*data.Physics, data.Actor0, trans0, data.Actor1, trans1); for (int32 i = 0; i < static_cast(D6JointAxis::MAX); i++) { joint->setMotion(static_cast(i), static_cast(_motion[i])); } for (int32 i = 0; i < static_cast(D6JointAxis::MAX); i++) { const auto& value = _drive[i]; PxD6JointDrive drive; if (value.Acceleration) drive.flags = PxD6JointDriveFlag::eACCELERATION; drive.stiffness = value.Stiffness; drive.damping = value.Damping; drive.forceLimit = value.ForceLimit; joint->setDrive(static_cast(i), drive); } { const auto& value = _limitLinear; PxJointLinearLimit pxLimit(*Physics::GetTolerancesScale(), Math::Max(value.Extent, 0.01f), value.ContactDist); pxLimit.stiffness = value.Spring.Stiffness; pxLimit.damping = value.Spring.Damping; pxLimit.restitution = value.Restitution; joint->setDistanceLimit(pxLimit); } { const auto& value = _limitTwist; PxJointAngularLimitPair pxLimit(value.Lower * DegreesToRadians, value.Upper * DegreesToRadians, value.ContactDist); pxLimit.stiffness = value.Spring.Stiffness; pxLimit.damping = value.Spring.Damping; pxLimit.restitution = value.Restitution; joint->setTwistLimit(pxLimit); } { const auto& value = _limitSwing; PxJointLimitCone pxLimit(value.YLimitAngle * DegreesToRadians, value.ZLimitAngle * DegreesToRadians, value.ContactDist); pxLimit.stiffness = value.Spring.Stiffness; pxLimit.damping = value.Spring.Damping; pxLimit.restitution = value.Restitution; joint->setSwingLimit(pxLimit); } return joint; }