// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. using Flax.Build.Projects; namespace Flax.Build.Platforms { /// /// The Xbox One platform implementation. /// /// /// public sealed class XboxOnePlatform : UWPPlatform, IProjectCustomizer { /// public override TargetPlatform Target => TargetPlatform.XboxOne; /// public override bool HasSharedLibrarySupport => false; /// /// Initializes a new instance of the class. /// public XboxOnePlatform() { } /// protected override Toolchain CreateToolchain(TargetArchitecture architecture) { return new XboxOneToolchain(this, architecture); } /// void IProjectCustomizer.GetSolutionArchitectureName(TargetArchitecture architecture, ref string name) { name = "XboxOne"; } } }