// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using Flax.Build.Projects;
namespace Flax.Build.Platforms
{
///
/// The Xbox One platform implementation.
///
///
///
public sealed class XboxOnePlatform : UWPPlatform, IProjectCustomizer
{
///
public override TargetPlatform Target => TargetPlatform.XboxOne;
///
public override bool HasSharedLibrarySupport => false;
///
/// Initializes a new instance of the class.
///
public XboxOnePlatform()
{
}
///
protected override Toolchain CreateToolchain(TargetArchitecture architecture)
{
return new XboxOneToolchain(this, architecture);
}
///
void IProjectCustomizer.GetSolutionArchitectureName(TargetArchitecture architecture, ref string name)
{
name = "XboxOne";
}
}
}