// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved. #if COMPILE_WITH_PROFILER #include "ProfilerMemory.h" #include "ProfilerCPU.h" void ProfilerMemory::OnAllocation(int32 bytes, bool isGC) { // Register allocation during the current CPU event auto thread = ProfilerCPU::GetCurrentThread(); if (thread != nullptr && thread->Buffer.GetCount() != 0) { auto& activeEvent = thread->Buffer.Last().Event(); if (activeEvent.End < ZeroTolerance) { if (isGC) activeEvent.ManagedMemoryAllocation += bytes; else activeEvent.NativeMemoryAllocation += bytes; } } } #endif