// Copyright (c) Wojciech Figat. All rights reserved. #if PLATFORM_MAC || PLATFORM_IOS #include "AppleFileSystem.h" #include "AppleUtils.h" #include "Engine/Platform/File.h" #include "Engine/Core/Types/String.h" #include "Engine/Core/Types/StringView.h" #include "Engine/Core/Types/TimeSpan.h" #include "Engine/Core/Collections/Array.h" #include "Engine/Core/Math/Math.h" #include "Engine/Core/Log.h" #include "Engine/Utilities/StringConverter.h" #include #include #include #include #include #include #include #include #include void AppleFileSystem::GetSpecialFolderPath(const SpecialFolder type, String& result) { String home; Platform::GetEnvironmentVariable(TEXT("HOME"), home); switch (type) { case SpecialFolder::Desktop: result = home / TEXT("/Desktop"); break; case SpecialFolder::Documents: result = home / TEXT("/Documents"); break; case SpecialFolder::Pictures: result = home / TEXT("/Pictures"); break; case SpecialFolder::AppData: case SpecialFolder::LocalAppData: result = home / TEXT("/Library/Caches"); break; case SpecialFolder::ProgramData: result = home / TEXT("/Library/Application Support"); break; case SpecialFolder::Temporary: Platform::GetEnvironmentVariable(TEXT("TMPDIR"), result); break; } } #endif