// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. #include "Win32Network.h" #include "Engine/Core/Log.h" #include "Engine/Core/Collections/Array.h" #include #include #include static_assert(sizeof NetworkSocket::Data >= sizeof SOCKET, "NetworkSocket::Data is not big enough to contains SOCKET !"); static_assert(sizeof NetworkEndPoint::Data >= sizeof sockaddr_in6, "NetworkEndPoint::Data is not big enough to contains sockaddr_in6 !"); static const IN6_ADDR v4MappedPrefix = {{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00 }}; static WSAData _wsaData; /* * TODO: Create func to retrieve WSA error string * Known issues : * Sometimes getaddrinfo fails without reason, re-trying right after works * Even if dualstacking is enabled it's not possible to bind an Ipv4mappedIPv6 endpoint. windows limitation */ static int GetAddrSize(const sockaddr& addr) { return addr.sa_family == AF_INET6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; } static int GetAddrSizeFromEP(NetworkEndPoint& endPoint) { return endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; } static NetworkIPVersion GetIPVersionFromAddr(const sockaddr& addr) { return addr.sa_family == AF_INET6 ? NetworkIPVersion::IPv6 : NetworkIPVersion::IPv4;; } //TODO: can be simplified by casting addr to the right struct and ntohl the port, so we can get rid of getnameinfo // getnameinfo return a name ( like JimiPC ), not the ip ! static bool CreateEndPointFromAddr(sockaddr* addr, NetworkEndPoint& endPoint) { uint16 size = GetAddrSize(*addr); char name[100]; char service[20]; if (getnameinfo(addr, size, name, sizeof name, service, sizeof service, 0) != 0) { LOG(Error, "Unable to extract info from sockaddr ! Error : {0}", WSAGetLastError()); return true; } void* paddr; if (addr->sa_family == AF_INET6) paddr = &((sockaddr_in6*)addr)->sin6_addr; else if (addr->sa_family == AF_INET) paddr = &((sockaddr_in*)addr)->sin_addr; char ip[INET6_ADDRSTRLEN]; if (inet_ntop(addr->sa_family, paddr, ip, INET6_ADDRSTRLEN) == nullptr) { LOG(Error, "Unable to extract address from sockaddr ! Error : {0}", WSAGetLastError()); return true; } endPoint.Address = String(ip); endPoint.Port = String(service); endPoint.IPVersion = GetIPVersionFromAddr(*addr); memcpy(endPoint.Data, addr, size); return false; } static void PrintAddrFromInfo(addrinfoW& info) { addrinfoW* curr; for (curr = &info; curr != nullptr; curr = curr->ai_next) { void* addr; if (curr->ai_family == AF_INET) { sockaddr_in *ipv4 = (struct sockaddr_in *)curr->ai_addr; addr = &(ipv4->sin_addr); } else { sockaddr_in6 *ipv6 = (struct sockaddr_in6 *)curr->ai_addr; addr = &(ipv6->sin6_addr); } char str[INET6_ADDRSTRLEN]; inet_ntop(curr->ai_family, addr, str, INET6_ADDRSTRLEN); LOG(Info, "ADDR INFO family : {0} socktype : {1}, proto : {2} address : {3}", curr->ai_family, curr->ai_socktype, curr->ai_protocol, StringAnsi(str).ToString().Get()); } } bool Win32Network::Init() { if (WSAStartup(MAKEWORD(2,0), &_wsaData) != 0) return true; return false; } void Win32Network::Exit() { WSACleanup(); } bool Win32Network::CreateSocket(NetworkSocket& netsock, NetworkSocketCreateSettings& settings) { netsock.Protocol = settings.Protocol; netsock.IPVersion = settings.IPVersion; const uint8 family = settings.IPVersion == NetworkIPVersion::IPv6 ? AF_INET6 : AF_INET; const uint8 stype = settings.Protocol == NetworkProtocolType::Tcp ? SOCK_STREAM : SOCK_DGRAM; const uint8 proto = settings.Protocol == NetworkProtocolType::Tcp ? IPPROTO_TCP : IPPROTO_UDP; SOCKET sock; if ((sock = socket(family, stype, proto)) == INVALID_SOCKET) { LOG(Error, "Can't create native socket ! Error : {0}", WSAGetLastError()); return true; } memcpy(netsock.Data, &sock, sizeof sock); DWORD dw = 0; if (family == AF_INET6 && setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (char*)&dw, sizeof dw) == SOCKET_ERROR) { LOG(Warning, "System does not support dual stacking socket ! Error : {0}", WSAGetLastError()); } unsigned long value = 1; if (settings.ReuseAddress && setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char*)&value, sizeof value) == SOCKET_ERROR) { LOG(Warning, "Can't set socket option to SO_REUSEADDR ! Error : {0}", WSAGetLastError()); } if (settings.Broadcast && settings.Protocol == NetworkProtocolType::Udp) { if (setsockopt(sock, SOL_SOCKET, SO_BROADCAST, (char*)&value, sizeof value) == SOCKET_ERROR) { LOG(Warning, "Can't set socket option to SO_BROADCAST ! Error : {0}", WSAGetLastError()); } } else if (settings.Broadcast) LOG(Warning, "Can't set socket option to SO_BROADCAST ! The socket must use UDP protocol. Error : {0}", WSAGetLastError()); if (ioctlsocket(sock, FIONBIO, &value) == SOCKET_ERROR) { LOG(Error, "Can't set socket to NON-BLOCKING type ! Error : {0}", WSAGetLastError()); return true; // Support using blocking socket , need to test it } //DEBUG LOG(Info, "New socket created : {0}", sock); //TODO: DEBUG return false; } bool Win32Network::DestroySocket(NetworkSocket& socket) { const SOCKET sock = *(SOCKET*)socket.Data; if (sock != INVALID_SOCKET) { closesocket(sock); //DEBUG LOG(Info, "Deleting socket : {0}", sock); //TODO: DEBUG return false; } LOG(Warning, "Unable to delete socket INVALID_SOCKET ! Socket : {0}", sock); return true; } bool Win32Network::ConnectSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) { const uint16 size = GetAddrSizeFromEP(endPoint); if (connect(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR) { LOG(Error, "Unable to connect socket to address ! Socket : {0} Address : {1} Port : {2}", *(SOCKET*)socket.Data, endPoint.Address.Get(), endPoint.Port.Get()); return true; } return false; } bool Win32Network::BindSocket(NetworkSocket& socket, NetworkEndPoint& endPoint) { if (socket.IPVersion != endPoint.IPVersion) { LOG(Error, "Can't bind socket to end point, Socket.IPVersion != EndPoint.IPVersion ! Socket : {0}", *(SOCKET*)socket.Data); return true; } const uint16 size = endPoint.IPVersion == NetworkIPVersion::IPv6 ? sizeof sockaddr_in6 : sizeof sockaddr_in; const sockaddr* addr = (sockaddr*)endPoint.Data; LOG(Info, "BIND : EndPoint family : {0}", addr->sa_family); if (bind(*(SOCKET*)socket.Data, (const sockaddr*)endPoint.Data, size) == SOCKET_ERROR) { LOG(Error, "Unable to bind socket ! Socket : {0} Address : {1} Port : {2} Error : {3}", *(SOCKET*)socket.Data, endPoint.Address.Get(), endPoint.Port.Get(), WSAGetLastError()); return true; } //DEBUG LOG(Info, "Binding socket ! Socket : {0} Address : {1} Port : {2}", *(SOCKET*)socket.Data, endPoint.Address.Get(), endPoint.Port.Get()); return false; } bool Win32Network::Accept(NetworkSocket& serverSock, NetworkSocket& newSock, NetworkEndPoint& newEndPoint) { if (serverSock.Protocol != NetworkProtocolType::Tcp) { LOG(Warning, "Can't accept connection on UDP socket ! Socket : {0}", *(SOCKET*)serverSock.Data); return true; } SOCKET sock; sockaddr addr; if ((sock = accept(*(SOCKET*)serverSock.Data, &addr, nullptr)) == INVALID_SOCKET) { LOG(Warning, "Unable to accept incoming connection ! Socket : {0} Error : {1}", *(SOCKET*)serverSock.Data, WSAGetLastError()); return true; } memcpy(newSock.Data, &sock, sizeof sock); memcpy(newEndPoint.Data, &addr, GetAddrSize(addr)); newSock.Protocol = serverSock.Protocol; newSock.IPVersion = serverSock.IPVersion; if (CreateEndPointFromAddr(&addr, newEndPoint)) return true; return false; } bool Win32Network::IsReadable(NetworkSocket& socket, uint64* size) { unsigned long value; if (ioctlsocket(*(SOCKET*)socket.Data, FIONREAD, &value) != 0) { LOG(Error, "Unable to query socket for readability ! Socket : {0} Error : {1}", *(SOCKET*)socket.Data, WSAGetLastError()); return true; } *size = value; return false; } int32 Win32Network::WriteSocket(NetworkSocket socket, byte* data, uint32 length, NetworkEndPoint* endPoint) { if (socket.IPVersion != endPoint->IPVersion) { LOG(Error, "Unable to send data, Socket.IPVersion != EndPoint.IPVersion ! Socket : {0}", *(SOCKET*)socket.Data); return 0; } uint32 size; if (endPoint == nullptr && socket.Protocol == NetworkProtocolType::Tcp) { if ((size = send(*(SOCKET*)socket.Data, (const char*)data, length, 0)) == SOCKET_ERROR) { LOG(Error, "Unable to send data ! Socket : {0} Data Length : {1}", *(SOCKET*)socket.Data, length); return -1; } } else if (endPoint != nullptr && socket.Protocol == NetworkProtocolType::Udp) { if ((size = sendto(*(SOCKET*)socket.Data, (const char*)data, length, 0, (const sockaddr*)endPoint->Data, GetAddrSizeFromEP(*endPoint))) == SOCKET_ERROR) { LOG(Error, "Unable to send data ! Socket : {0} Address : {1} Port : {2} Data Length : {3}", *(SOCKET*)socket.Data, endPoint->Address, endPoint->Port, length); return -1; } } else { //TODO: better explanation LOG(Error, "Unable to send data ! Socket : {0} Data Length : {1}", *(SOCKET*)socket.Data, length); return -1; } return size; } /* * TODO: handle size == 0 when there is a shutdown */ int32 Win32Network::ReadSocket(NetworkSocket socket, byte* buffer, uint32 bufferSize, NetworkEndPoint* endPoint) { uint32 size; if (endPoint == nullptr) // TCP { if ((size = recv(*(SOCKET*)socket.Data, (char*) buffer, bufferSize, 0)) == SOCKET_ERROR) { LOG(Error, "Unable to read data ! Socket : {0} Buffer Size : {1}", *(SOCKET*)socket.Data, bufferSize); return -1; } } else // UDP { int32 addrsize; sockaddr_in6 addr; if ((size = recvfrom(*(SOCKET*)socket.Data, (char*) buffer, bufferSize, 0, (sockaddr*)&addr, &addrsize)) == SOCKET_ERROR) { LOG(Error, "Unable to read data ! Socket : {0} Buffer Size : {1}", *(SOCKET*)socket.Data, bufferSize); return -1; } if (CreateEndPointFromAddr((sockaddr*)&addr, *endPoint)) return true; } return size; } // if address is null, it's ADDR_ANY bool Win32Network::CreateEndPoint(String* address, String* port, NetworkIPVersion ipv, NetworkEndPoint& endPoint) { int status; addrinfoW hints; addrinfoW *info; //DEBUG LOG(Info, "Searching available adresses for {0} : {1}", address == nullptr ? String("nullptr").Get() : address->Get(), port == nullptr ? String("nullptr").Get() : port->Get()); memset(&hints, 0, sizeof hints); hints.ai_family = ipv == NetworkIPVersion::IPv6 ? AF_INET6 : ipv == NetworkIPVersion::IPv4 ? AF_INET : AF_UNSPEC; hints.ai_flags |= AI_ADDRCONFIG; hints.ai_flags |= AI_V4MAPPED; if (paddr == nullptr) { hints.ai_flags = AI_PASSIVE; // consider using NUMERICHOST/NUMERICSERV if address is a valid Ipv4 or IPv6 so we can skip some look up ( potentially slow when resolving host names ) // can *paddr works ? // paddr = nullptr don't work with this func if ((status = GetAddrInfoW(address == nullptr ? nullptr : address->Get(), port->Get(), &hints, &info)) != 0) { LOG(Error, "Unable to query info for address : {0} Error : {1} !", address != nullptr ? address->Get() : String("ANY").Get(), gai_strerror(status)); //TODO: address can be NULL return true; } if (info == nullptr) { LOG(Error, "Unable to resolve address ! Address : {0}", address != nullptr ? address->Get() : String("ANY").Get());//TODO: address can be NULL return true; } //DEBUG PrintAddrFromInfo(*info); // We are taking the first addr in the linked list if (CreateEndPointFromAddr(info->ai_addr, endPoint)) { FreeAddrInfoW(info); return true; } FreeAddrInfoW(info); //DEBUG LOG(Info, "Address found : {0} : {1}", endPoint.Address, endPoint.Port); return false; } NetworkEndPoint Win32Network::RemapEndPointToIPv6(NetworkEndPoint endPoint) { if (endPoint.IPVersion == NetworkIPVersion::IPv6) { LOG(Warning, "Unable to remap EndPoint, already in IPv6 format !"); return endPoint; } NetworkEndPoint pv6; sockaddr_in* addr4 = (sockaddr_in*)endPoint.Data; sockaddr_in6* addr6 = (sockaddr_in6*)pv6.Data; const SCOPE_ID scope = SCOPEID_UNSPECIFIED_INIT; // Can be replaced by windows built-in macro IN6ADDR_SETV4MAPPED() memset(addr6, 0, sizeof sockaddr_in6); addr6->sin6_family = AF_INET6; addr6->sin6_scope_struct = scope; addr6->sin6_addr = v4MappedPrefix; addr6->sin6_port = addr4->sin_port; memcpy(&addr6->sin6_addr.u.Byte[12], &addr4->sin_addr, 4); // :::::FFFF:XXXX:XXXX X=IPv4 pv6.IPVersion = NetworkIPVersion::IPv6; pv6.Port = endPoint.Port; return pv6; }