// Copyright (c) Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_WINDOWS || PLATFORM_UWP || PLATFORM_XBOX_ONE || PLATFORM_XBOX_SCARLETT #include "Win32/Win32ReadWriteLock.h" #elif PLATFORM_LINUX || PLATFORM_ANDROID || PLATFORM_PS4 || PLATFORM_PS5 || PLATFORM_MAC || PLATFORM_IOS #include "Unix/UnixReadWriteLock.h" #elif PLATFORM_SWITCH #include "Platforms/Switch/Engine/Platform/SwitchReadWriteLock.h" #else #error Missing Read Write Lock implementation! #endif #include "Types.h"