// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#include "Editor/Cooker/GameCooker.h"
///
/// Project data validation step. Ensures that game cooking can be started.
///
///
class ValidateStep : public GameCooker::BuildStep
{
public:
// [BuildStep]
bool Perform(CookingData& data) override;
};