// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.SceneGraph.Actors
{
///
/// Actor node for .
///
///
[HideInEditor]
public sealed class NavMeshBoundsVolumeNode : BoxVolumeNode
{
///
public override bool AffectsNavigation => true;
///
public NavMeshBoundsVolumeNode(Actor actor)
: base(actor)
{
}
}
}