// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.SceneGraph.Actors
{
///
/// Scene tree node for actor type.
///
///
[HideInEditor]
public sealed class UIControlNode : ActorNode
{
///
public UIControlNode(Actor actor)
: base(actor)
{
}
///
public override void OnDebugDraw(ViewportDebugDrawData data)
{
base.OnDebugDraw(data);
if (Actor is UIControl uiControl)
DebugDraw.DrawWireBox(uiControl.Bounds, Color.BlueViolet);
}
///
public override void PostPaste()
{
base.PostPaste();
var control = ((UIControl)Actor).Control;
if (control != null)
{
if (control.Parent != null)
control.Parent.PerformLayout();
else
control.PerformLayout();
}
}
}
}