// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using Flax.Build;
using Flax.Build.NativeCpp;
///
/// Animations module.
///
public class Animations : EngineModule
{
///
public override void Setup(BuildOptions options)
{
base.Setup(options);
options.PublicDependencies.Add("Visject");
}
}