// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#include "Types.h"
#if COMPILE_WITH_ASSETS_IMPORTER
///
/// Creating animation graph utility
///
class CreateAnimationGraph
{
public:
///
/// Creates the asset.
///
/// The importing context.
/// Result.
static CreateAssetResult Create(CreateAssetContext& context);
};
#endif