// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #include "Engine/Core/Collections/Array.h" class NavMesh; class NavMeshBoundsVolume; /// /// Scene navigation subsystem. /// class FLAXENGINE_API SceneNavigation { public: /// /// The list of registered navigation bounds volumes (on the scene). /// Array Volumes; /// /// The list of registered navigation meshes (on the scene). /// Array Meshes; /// /// Gets the total navigation volumes bounds. /// BoundingBox GetNavigationBounds(); /// /// Finds the navigation volume bounds that have intersection with the given world-space bounding box. /// /// The bounds. /// The intersecting volume or null if none found. NavMeshBoundsVolume* FindNavigationBoundsOverlap(const BoundingBox& bounds); };