// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_MAC || PLATFORM_IOS #include "Engine/Core/Types/String.h" #include // Apple platform utilities. class AppleUtils { public: static String ToString(CFStringRef str); static CFStringRef ToString(const StringView& str); static NSString* ToNSString(const StringView& str); static NSString* ToNSString(const char* string); static NSArray* ParseArguments(NSString* argsString); #if PLATFORM_MAC static Float2 PosToCoca(const Float2& pos); static Float2 CocaToPos(const Float2& pos); static Float2 GetScreensOrigin(); #endif }; #endif