// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #include "Engine/Platform/Platform.h" #include "Engine/Platform/User.h" #include "Engine/Core/Collections/Array.h" inline void OnPlatformUserAdd(User* user) { Platform::Users.Add(user); Platform::UserAdded(user); } inline void OnPlatformUserRemove(User* user) { Platform::Users.Remove(user); Platform::UserRemoved(user); Delete(user); }