// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_GDK
#include "Engine/Platform/Win32/Win32Platform.h"
///
/// The GDK platform implementation and application management utilities.
///
class FLAXENGINE_API GDKPlatform : public Win32Platform
{
public:
///
/// Win32 application windows class name.
///
static const Char* ApplicationWindowClass;
///
/// Handle to Win32 application instance.
///
static void* Instance;
static Delegate<> Suspended;
static Delegate<> Resumed;
public:
///
/// Returns true if current OS version is Windows 10.
///
static bool IsWindows10()
{
return true;
}
///
/// Pre initialize platform.
///
/// The Win32 application instance.
static void PreInit(void* hInstance);
static bool IsRunningOnDevKit();
static void SignInSilently();
static void SignInWithUI();
static User* FindUser(const struct XUserLocalId& id);
public:
// [Win32Platform]
static bool Init();
static void LogInfo();
static void BeforeRun();
static void Tick();
static void BeforeExit();
static void Exit();
#if !BUILD_RELEASE
static void Log(const StringView& msg);
static bool IsDebuggerPresent();
#endif
static BatteryInfo GetBatteryInfo();
static int32 GetDpi();
static String GetUserLocaleName();
static String GetComputerName();
static bool GetHasFocus();
static bool CanOpenUrl(const StringView& url);
static void OpenUrl(const StringView& url);
static Float2 GetDesktopSize();
static void GetEnvironmentVariables(Dictionary& result);
static bool GetEnvironmentVariable(const String& name, String& value);
static bool SetEnvironmentVariable(const String& name, const String& value);
static Window* CreateWindow(const CreateWindowSettings& settings);
static void* LoadLibrary(const Char* filename);
static void FreeLibrary(void* handle);
static void* GetProcAddress(void* handle, const char* symbol);
};
#endif