// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_GDK #include "Engine/Platform/Base/UserBase.h" #include "Engine/Core/Collections/Array.h" #include "Engine/Platform/Win32/IncludeWindowsHeaders.h" #include /// /// Implementation of the user for GDK platform. /// class FLAXENGINE_API GDKUser : public UserBase { public: GDKUser(XUserHandle userHandle, XUserLocalId localId, const String& name) : UserBase(name) { UserHandle = userHandle; LocalId = localId; } ~GDKUser() { XUserCloseHandle(UserHandle); } public: XUserHandle UserHandle; XUserLocalId LocalId; Array> AssociatedDevices; }; #endif