// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. // // TODO: Check defines so we can disable ENet #include "ENetDriver.h" #include "Engine/Networking/NetworkConfig.h" #include "Engine/Core/Log.h" #include "Engine/Core/Collections/Array.h" #define ENET_IMPLEMENTATION #define _WINSOCK_DEPRECATED_NO_WARNINGS #include #include "Engine/Networking/NetworkEvent.h" #include "Engine/Networking/NetworkManager.h" #undef _WINSOCK_DEPRECATED_NO_WARNINGS #undef SendMessage namespace { bool Initialized = false; NetworkConfig Config; ENetHost* Server = nullptr; ENetHost* Client = nullptr; ENetPeer* ClientPeer = nullptr; } void ENetDriver::Initialize(const NetworkConfig& config) { Config = config; if (enet_initialize () != 0) { LOG(Error, "Failed to initialize ENet driver!"); } LOG(Info, "Initialized ENet driver!"); Initialized = true; } void ENetDriver::Dispose() { ASSERT(Initialized); if (Server != nullptr) { enet_host_destroy(Server); Server = nullptr; } if (Client != nullptr) { enet_peer_disconnect_now(ClientPeer, 0); enet_host_destroy(Client); Client = nullptr; } enet_deinitialize(); Initialized = false; } bool ENetDriver::Listen() { ASSERT(Client == nullptr); ASSERT(Server == nullptr); ENetAddress address = {0}; address.host = ENET_HOST_ANY; // TODO address.port = Config.Port; Server = enet_host_create(&address, Config.ConnectionsLimit, 0, 0, 0); if(Server == nullptr) { LOG(Error, "Failed to initialize ENet driver!"); return true; } LOG(Info, "Created ENet server!"); return false; } void ENetDriver::Connect() { ASSERT(Server == nullptr); ASSERT(Client == nullptr); ASSERT(ClientPeer == nullptr); LOG(Info, "Connecting using ENet..."); ENetAddress address = {0}; address.port = Config.Port; enet_address_set_host(&address, "127.0.0.1"); // TODO Client = enet_host_create(nullptr, 1, 0, 0, 0); ClientPeer = enet_host_connect(Client, &address, 0, 0); if(ClientPeer == nullptr) { LOG(Error, "Failed to create ENet host!"); enet_host_destroy(Client); Client = nullptr; } } void ENetDriver::Disconnect() { ASSERT(Client != nullptr); ASSERT(ClientPeer != nullptr); enet_peer_disconnect_now(ClientPeer, 0); enet_host_destroy(Client); Client = nullptr; ClientPeer = nullptr; } void ENetDriver::Disconnect(const NetworkConnection& connection) { // TODO: kick given connection (?) } bool ENetDriver::PopEvent(NetworkEvent* eventPtr) { ASSERT(Server != nullptr || Client != nullptr); ENetHost* host = Server != nullptr ? Server : Client; // TODO: Get host by id ENetEvent event; const int result = enet_host_service(host, &event, 0); if(result < 0) LOG(Error, "Failed to check ENet events!"); if(result > 0) { switch(event.type) { case ENET_EVENT_TYPE_CONNECT: eventPtr->EventType = NetworkEventType::Connected; LOG(Info, "Connected"); // TODO break; case ENET_EVENT_TYPE_DISCONNECT: eventPtr->EventType = NetworkEventType::Disconnected; LOG(Info, "Disconnected"); // TODO break; case ENET_EVENT_TYPE_RECEIVE: eventPtr->EventType = NetworkEventType::Message; // Acquire message and copy message data eventPtr->Message = NetworkManager::CreateMessage(); eventPtr->Message.Length = event.packet->dataLength; Memory::CopyItems(eventPtr->Message.Buffer, event.packet->data, event.packet->dataLength); // TODO: Copy sender info break; default: break; } return true; // Event } return false; // No events } void ENetDriver::SendMessage(NetworkChannelType channelType, const NetworkMessage& message, Array targets) { // TODO: Send messages }